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Stephen Landrum

aka: Stephen H. Landrum
Moby ID: 180

Credits (35 credits on 20 games)

Production
The Movie Monster Game (1986, Commodore 64) Associate Directors (as Stephen H. Landrum)
Design
Blue Lightning (1989, Lynx) Level Design By
Skate or Die (1988, Apple IIgs) By
Super Cycle (1987, ZX Spectrum) Original design
Temple of Apshai Trilogy (1986, Amiga) by
Summer Games (1986, PC-88) Designed by
Temple of Apshai Trilogy (1986, Macintosh) Redesigned by
Super Cycle (1986, Commodore 64) Game design by
Temple of Apshai Trilogy (1985, Commodore 64) Redesign by
Temple of Apshai Trilogy (1985, Atari 8-bit) Redesign by
Pitstop II (1984, Commodore 64) Created by
Summer Games (1984, Apple II) Designed by
Pitstop II (1984, PC Booter) Design
Summer Games (1984, Commodore 64) Designed by
Programming/Engineering
Zarlor Mercenary (1990, Lynx) Additional Programming
Budokan: The Martial Spirit (1989, DOS) Technical Director
Skate or Die (1989, ZX Spectrum) By
Blue Lightning (1989, Lynx) Software by
Jordan vs Bird: One on One (1988, Commodore 64) Technical Direction
Skate or Die (1988, DOS) Software Programming
Jordan vs Bird: One on One (1988, DOS) Technical Direction
Powerplay Hockey (1988, Commodore 64) Technical Direction
Skate or Die (1987, Commodore 64) Software Programming
Super Cycle (1986, Atari ST) Game design by
Frogger (1982, Atari 2600) Programmer (Starpath Corporation version)
Suicide Mission (1982, Atari 2600) Programmer
DragonStomper (1982, Atari 2600) Programmed by
Communist Mutants from Space (1982, Atari 2600) Programmed by
Viper (1982, Apple II) By
Art/Graphics
Jordan vs Bird: One on One (1988, Commodore 64) Intro Sequence
Support
Way of the Warrior (1994, 3DO) Support (technical)
Thanks
Escape from Monster Manor (1993, 3DO) Special Thanks to
Ms. Pac-Man (1990, Lynx) Thanks To
Chip's Challenge (1989, Lynx) Special Thanks
Other
Jordan vs Bird: One on One (1988, DOS) Introduction by