Stephen Landrum
aka:
Stephen H. Landrum
Moby ID: 180
Credits
(35 credits on 20 games)
Design |
Blue Lightning (1989, Lynx)
|
Level Design By |
Skate or Die (1988, Apple IIgs)
|
By |
Super Cycle (1987, ZX Spectrum)
|
Original design |
Temple of Apshai Trilogy (1986, Amiga)
|
by |
Summer Games (1986, PC-88)
|
Designed by |
Temple of Apshai Trilogy (1986, Macintosh)
|
Redesigned by |
Super Cycle (1986, Commodore 64)
|
Game design by |
Temple of Apshai Trilogy (1985, Commodore 64)
|
Redesign by |
Temple of Apshai Trilogy (1985, Atari 8-bit)
|
Redesign by |
Pitstop II (1984, Commodore 64)
|
Created by |
Summer Games (1984, Apple II)
|
Designed by |
Pitstop II (1984, PC Booter)
|
Design |
Summer Games (1984, Commodore 64)
|
Designed by |
Programming/Engineering |
Zarlor Mercenary (1990, Lynx)
|
Additional Programming |
Budokan: The Martial Spirit (1989, DOS)
|
Technical Director |
Skate or Die (1989, ZX Spectrum)
|
By |
Blue Lightning (1989, Lynx)
|
Software by |
Jordan vs Bird: One on One (1988, Commodore 64)
|
Technical Direction |
Skate or Die (1988, DOS)
|
Software Programming |
Jordan vs Bird: One on One (1988, DOS)
|
Technical Direction |
Powerplay Hockey (1988, Commodore 64)
|
Technical Direction |
Skate or Die (1987, Commodore 64)
|
Software Programming |
Super Cycle (1986, Atari ST)
|
Game design by |
Frogger (1982, Atari 2600)
|
Programmer (Starpath Corporation version) |
Suicide Mission (1982, Atari 2600)
|
Programmer |
DragonStomper (1982, Atari 2600)
|
Programmed by |
Communist Mutants from Space (1982, Atari 2600)
|
Programmed by |
Viper (1982, Apple II)
|
By |