Edward Joseph Goldman
aka:
Ed Goldman
Moby ID: 17952
Credits
(13 credits on 10 games)
Design |
SimCity 2000: Network Edition (1996, Windows)
|
Designed by |
SimCity 2000: CD Collection (1995, Windows)
|
Ed Goldman, Chris Weiss, Brian Conrad, Jason Shankel, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was. |
SimCity 2000: Urban Renewal Kit (1994, DOS)
|
Designed by |
SimCity 2000: CD Collection (1994, DOS)
|
Ed Goldman, Chris Weiss, Brian Conrad, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was. |
Programming/Engineering |
Circus Games (2008, Wii)
|
Programming |
Spore (2008, Windows)
|
Software Engineer, Core Engine & Graphics Systems & Pipelines |
Spore Creature Creator (2008, Windows)
|
Software Engineer, Core Engine & Graphics Systems & Pipelines |
The Sims Online (2002, Windows)
|
Engineers |
Crusaders of Might and Magic (1999, Windows)
|
Programmers |
Falcon 4.0 (1998, Windows)
|
Engineering |
SimCopter (1996, Windows)
|
Lead Programmer |
SimCity 2000: Urban Renewal Kit (1994, DOS)
|
DOS Programming |
SimCity 2000: CD Collection (1994, DOS)
|
Ed Goldman used the weirdest development system I've ever seen to write the code and smokes bad cigarettes. |