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Nathan Wells

aka: Nate Wells
Moby ID: 174472

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Nate Wells is an art director at Naughty Dog since autumn 2012. He announced his new position in August 2012. Previously he held the same position at Irrational Games, also when it was still called 2K Boston. He has many years of industry experience including work on such titles as Bioshock, Thief: The Dark Project, Thief II: The Metal Age, System Shock 2, and SWAT 4. Prior to joining 2K Boston he worked for the company when it was still called Irrational Games as a senior artist and for Looking Glass Studios as a 2D/3D artist.

Credited on 22 games

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Redfall (2023, Windows) Additional Art Director
Underworld Ascendant (2018, Windows) Art Director, Pre-Alpha
Underworld Overlord (2018, Android) Art Direction
What Remains of Edith Finch (2017, Windows) Additional Art
Rise of the Tomb Raider: 20 Year Celebration (2016, Windows) Special Thanks
BioShock: Remastered (2016, Windows) Concept Art
Rise of the Tomb Raider (2015, Xbox 360) Special Thanks
The Last of Us: Remastered (2014, PlayStation 4) Lead Artist
BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) Voice Acting Ensemble
The Last of Us: Left Behind (2014, PlayStation 3) Additional Art
The Last of Us (2013, PlayStation 3) Lead Artist
BioShock Infinite (2013, Windows) Additional Art
BioShock (2008, PlayStation 3) Concept Art
SWAT 4: The Stetchkov Syndicate (2005, Windows) Special Thanks To
SWAT 4 (2005, Windows) Art
Freedom Force vs The 3rd Reich (2005, Windows) Voices By
Thief: Deadly Shadows (2004, Xbox) Artemus
Freedom Force (2002, Macintosh) Voices
Thief II: The Metal Age (2000, Windows) Additional Design
Thief: Gold (1999, Windows) Design

[ full credits ]

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