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Jason Chown

aka: Jez Chown
Moby ID: 171899

Biography edit · view history

Jason has been in the games industry for 17 years working on all areas of games development.

He has previously worked at Microprose and Ocean in Manchester and spent over seven years with SCEE Studio Liverpool (previously Psygnosis), where in 2004 he held the position of Head Programmer.

Credited on 19 games

Displaying most recent · View all

Driveclub (2014, PlayStation 4) Imogen
Killzone: Shadow Fall (2013, PlayStation 4) Special Thanks
SOCOM 4: U.S. Navy SEALs (2011, PlayStation 3) Special Thanks
Star Wars: The Force Unleashed II (2010, PlayStation 3) Special Thanks
Killzone 2 (2009, PlayStation 3) Special Thanks
Formula 1: Championship Edition (2007, PlayStation 3) Technical Director
MotorStorm (2006, PlayStation 3) Special Thanks
Formula One 06 (2006, PlayStation 2) Technical Director
Formula One 05 (2005, PlayStation 2) Head Programmer
WipEout Pure (2005, PSP) Head of Programming
Formula One 04 (2004, PlayStation 2) Head Programmer
Formula One 2003 (2003, PlayStation 2) Head Programmer
Formula One 2002 (2002, PlayStation 2) Programming Manager
Formula One 2001 (2001, PlayStation 2) Lead Programmer
The Ancient Art of War in the Skies (1993, Atari ST) Atari Programming
Challenge Golf (1991, Amiga) Code written by
Lancaster (1989, Atari ST) Game designed by
Cute to Kill: Beyond Infinity - Chapter II (1987, BBC Micro) Code
Howzat! (1986, Electron) By

[ full credits ]

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