David Lanier

Moby ID: 152549

Biography edit · view history

David has worked at Kalisto Entertainment 1998-2002 as a lead tools R&D engineer.

Then he worked at Ubisoft on Splinter Cel Pandora Tomorrow, Splinter Cell Chaos Theory and Splinter Cell Double agent.

He has a master degree in applied mathematics.

He has founded a company which provies services: SARL David Lanier 3D, whose web site is http://www.dl3d.com.

Credited on 5 games

Displaying most recent · View all

Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) Programmers
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, PlayStation 2) Tools Programmers (France)
Spirits & Spells (2002, PlayStation 2) Additional R&D Programming
Jimmy Neutron: Boy Genius (2002, GameCube) Kalisto Bordeaux R&D Team
NYR: New York Race (2001, Windows) R&D Tools & Technology

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: