Nicolae Dumitrache

Moby ID: 141090

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Nicolae Dumitrache graduated in 1994 from University Politehnica of Bucharest, Automatic Control and Computers Faculty, Computer Science and Engineering Department. He joined Ubisoft in 1994 and worked as a programmer on several games: 2DSoccer, Payuta, Speed Challenge, City Racer, Taxi 3, ChessMaster PSX2, ChessmasterX and Silent Hunter III. He also worked in the UBI R&D department where he designed and developed the 3D GDS system (3D engine + tools) on PC, PS2, GCN, XBOX, XBOX360, PS3 and WII, used in several games developed at UBISoft Bucharest: Silent Hunter 3, ChessmasterX, Silent Hunter4, Blazing Angels I and II.

Hobbies: science fiction & horror, progressive & art rock, science, adventure games.

Credited on 13 games

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Driveclub (2014, PlayStation 4) Special Thanks
Chessmaster Live (2008, Xbox 360) 3D GDS Engine
Chessmaster: Grandmaster Edition (2007, Windows) GDS 3D Engine Programmer
Blazing Angels 2: Secret Missions of WWII (2007, Xbox 360) GDS Engine Programmer
Silent Hunter: Wolves of the Pacific (2007, Windows) GDS Engine
Blazing Angels: Squadrons of WWII (2006, PlayStation 3) GDS Engine Programmer
Silent Hunter III (2005, Windows) Programmer: GDS 3D Engine
Chessmaster 10th Edition (2004, Windows) 3D GDS Engine and effects
City Racer (2003, GameCube) Graphic Engine
Speed Challenge: Jacques Villeneuve's Racing Vision (2002, Windows) Lead Programming
Deluxe Action Soccer 96 (1996, DOS) ISO Programmer
Action Euro Soccer 96 (1995, DOS) Programmers (3D Iso)
Action Soccer (1995, DOS) ISO Programming

[ full credits ]

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