Marko Schrenker
Moby ID: 136302
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Marko Schrenker is a programmer at SEK. Born in Berlin in 1975, he graduated in computer science.
Two main obsessions determine Marko's life, apart from his fiancee. The first is role playing (from pen & paper to Ultima), the second is orientation walking. Everyone who doesn't know what that is - and that would be all of you - can find some insider information at Kaulsdorfer Orientierungs- und Laufverein. During his walks through wild forests, Marko is not afraid of wild boars, by the way. He swears that at any time. A tough guy like Marko was in the paratrooper unit, of course, even if he only made it to radio operator since he can't take the sight of blood (especially his own), and 3D shooters make him sick. He is more interested in chatting than in shooting anyway; that's why he wrote a chatterbot for his dissertation. In our programming team, Marko "Minsky" is responsible for the communication AI, of course.
Source: SEK company homepage
Credited on 2 games
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ParaWorld (2006, Windows) | Programming |
Diggles: The Myth of Fenris (2001, Windows) | Ingame Sequences |
[ full credits ]
Frequent Collaborators
People- 2 games with Frank Hentschel
- 2 games with Stefan Karau
- 2 games with Carolin Batke
- 2 games with Ingo Neumann
- 2 games with Christoph Pech
- 2 games with Axel Hylla
- 2 games with Simon Murray
- 2 games with Jan Neugebauer
- 2 games with Daniel Finger
- 2 games with Hans-Werner Bussinger
[ 388 more people ]
Companies
- 2 games with Spieleentwicklungskombinat GmbH
- 1 game with Dynamedion GbR
- 1 game with Aesta Media GmbH
- 1 game with Deep Silver
- 1 game with Plaion GmbH (Austria)
- 1 game with tonbüro GmbH
- 1 game with Noviy Disk
- 1 game with ND Games
- 1 game with Boolat LLC
- 1 game with Sunflowers Interactive...
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