Brian Porter
Moby ID: 128713
Biography edit · view history
Brian Porter recently graduated from the University of Washington. Prior to joining ArenaNet as a level designer, he was at Surreal Software where he contributed to the special effects on The Suffering.
Source: ArenaNet official company homepage.
Credited on 12 games
Displaying most recent · View all
Forza Motorsport (2023, Windows) | Senior Managers of Business, Strategy, and Insights |
Destiny 2: The Witch Queen (2022, Windows) | Sales & Marketing |
Destiny 2: Shadowkeep (2019, PlayStation 4) | Sales & Marketing |
Guild Wars 2: Heart of Thorns (2015, Windows) | Business & Publishing Leads |
Party of Sin (2012, Windows) | Donors |
Guild Wars 2 (2012, Windows) | Business & Publishing |
Aion: Assault on Balaurea (2010, Windows) | Global Brand Management |
Aion (2009, Windows) | Global Brand Management |
Guild Wars: Nightfall (2006, Windows) | Designers |
Guild Wars: Factions (2006, Windows) | Designers |
Guild Wars (2005, Windows) | Designers |
The Suffering (2004, PlayStation 2) | FX Artist |
[ full credits ]
Frequent Collaborators
People- 7 games with Barry Sundt
- 7 games with Dylan Servantes
- 7 games with Sean Neil
- 7 games with Taekjin Kim
- 6 games with Nolan North
- 6 games with Aaron Coberly
- 6 games with Chris S. Allen
- 6 games with Steven Tonkin
- 6 games with Leslie Lomeli
- 6 games with Jeff Lewis
Companies
- 8 games with Valve Corporation
- 7 games with NCsoft Europe Ltd.
- 6 games with Computer Games Distribution, s.r.o.
- 5 games with NCsoft Corporation
- 5 games with ArenaNet, LLC
- 4 games with NCSOFT West
- 4 games with CD Projekt Slovakia, s.r.o.
- 3 games with Omni Interactive Audio, LLC
- 3 games with Artistry Entertainment, Inc.
- 3 games with Studio Mühl
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: