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Marc De Flores

aka: M. De Flores, Marco De Flores
Moby ID: 128534

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Credited on 28 games

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Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts (2017, Xbox One) Cinematics Integrators
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Senior Animators
Steep (2016, Windows) Senior Animator
Far Cry: Primal (2016, PlayStation 4) 3D Animators
The Crew (2014, PlayStation 4) Cinematic Artists
ZombiU (2012, Wii U) Lead Characters
Tom Clancy's Ghost Recon: Future Soldier (2012, Xbox 360) Special Thanks
From Dust (2011, PlayStation 3) Lead Animation
Assassin's Creed II (2009, PlayStation 3) Level Designers Ubisoft Annecy
Assassin's Creed II (2009, Windows) Level Designers Ubisoft Annecy
Prince of Persia (2008, PlayStation 3) Animation Technical Director
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Lead Animator
Tom Clancy's Splinter Cell: Double Agent (2006, Xbox 360) Lead Animator
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) Single Player Animators
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, PlayStation 2) Lead Animator
Spirits & Spells (2002, PlayStation 2) Special thanks for their technical advices
Largo Winch: Empire Under Threat (2002, Xbox) Animation Second Lead
RapJam: Volume One (1995, SNES) Art Director and Artworks
Super Sport Challenge (1993, Amiga) Graphics
Best of the Best Championship Karate (1993, SNES) Artist

[ full credits ]

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