Findlay McGechie
aka:
Fin McGechie
Moby ID: 1271
Biography edit · view history
Fin is one of the computer games industries most talented graphics artists. Having always had an interest in art, Fin enjoyed expressing himself with Melbourne Draw - his favourite subjects being naked women. As technology improved Fin continued to experiment and finally discovered Hi-Res on the Amiga. It was the work he did with this system which gave him his big break - a position with Bullfrog Productions as a computer graphics artist.
Initially he worked as a conversions artist on the Mac and Megadrive conversions of Populous II and also on the Mac conversion of Syndicate. From there he graduated to artist on the Megadrive and SNES versions of Syndicate a project on which he was also involved in level design. His next project was as joint lead artist and design team member of the hugely successful Theme Park. Bullfrog's next release, Magic Carpet, was Fin's first as Lead Artist. Magic Carpet represented a hugely successful change of direction for Bullfrog Productions and the graphics on that project attracted a great deal of praise. After that Fin contributed to a number of other Bullfrog programs while acting as conceptual artist and lead designer on Indestructibles.
However Fin, disheartened by waiting for a Bullfrog team to be free to make his ideas a reality decided instead to leave Bullfrog and join forces with Mike and Guy at Mucky Foot. Fin is a mysterious individual who is wary of revealing too much of himself. He claims to have no time for hobbies as he spends his spare time looking for an appropriate hobby.
Source: Selected articles from Mucky Foot Official Company Website
http://www.muckyfoot.com/people/whoareyou/mcgechiefin.html
Credited on 18 games
Displaying most recent · View all
Smash Cops Heat (2012, iPhone) | Additional Art |
The Shoot (2010, PlayStation 3) | Concept Artists |
Grand Theft Auto IV (2008, Windows) | Character Artists |
Buzz! Junior: Ace Racers (2008, PlayStation 2) | Head of Art |
Blade II (2002, Xbox) | Art |
Ball Breakers (2000, Windows) | Thanks to |
Urban Chaos (1999, Windows) | Art Direction |
Syndicate Wars (1997, PlayStation) | Artists |
Magic Carpet Plus (1996, PlayStation) | Lead Artist |
Genewars (1996, DOS) | Artists |
Syndicate (1995, Jaguar) | Graphics |
Magic Carpet 2: The Netherworlds (1995, DOS) | Graphics and Art |
Magic Carpet: The Hidden Worlds (1995, DOS) | Graphics and Art Concepts by |
Syndicate (1994, SNES) | Graphics |
Theme Park (1994, 3DO) | Graphics |
PowerMonger (1994, Macintosh) | Game Graphics |
Magic Carpet (1994, DOS) | Graphics / Artwork |
Syndicate: American Revolt (1993, DOS) | Additional Support |
[ full credits ]
Frequent Collaborators
People- 12 games with Glenn Corpes
- 12 games with Chris Hill
- 12 games with Mike Diskett
- 11 games with Les Edgar
- 11 games with Neil Cook
- 10 games with Peter Molyneux
- 10 games with Paul McLaughlin
- 10 games with Alex Trowers
- 10 games with Russell Shaw
- 10 games with Mark Lamport
Companies
- 11 games with Electronic Arts, Inc.
- 9 games with Bullfrog Productions, Ltd.
- 9 games with Electronic Arts Ltd.
- 5 games with Electronic Arts GmbH
- 4 games with Electronic Arts Publishing SARL
- 3 games with Epic Games Tools LLC
- 3 games with Bandai Namco Entertainment UK Ltd.
- 3 games with Electronic Arts Victor, Inc.
- 2 games with Mucky Foot Productions Limited
- 2 games with Rockstar Lincoln Limited
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