Dave Taylor
aka:
David Taylor
Moby ID: 12684
Biography edit · view history
Dave Taylor received his BS in Electrical Engineering from the University of Texas at Austin in 1993. While in school, he created the IEEE CS National Programming Contest for which he was awarded both the Lifetime Entrepreneurial Award and the Student Leadership Award in Engineering.
Upon graduation, he was hired by id Software where he became a programmer on many DOOM and Quake circa 1993-1994. In June 1994 he left the company and co-founded the development studio Crack dot Com with Jonathan Clark.
The studio released only one title, Abuse (1995), which Taylor produced. All of the winnings were invested in a new title, Golgotha, but it had too large a scope and the team was left unable to finish it, closing the company in 1998. He left to join processor start-up Transmeta, where he performed various roles including helping to debug the Crusoe processor and developing the IPO roadshow demo.
After that, he left the company and produced Spy Kids Challenger (2002), worked on The Lord of the Rings: The Battle for Middle-Earth (2004), designed ER (2005) and was involved with Igor and RoboHordes. In 2009 he is doing producing and design work on Karateka and Beakiez.
In 2009 the official iPhone version Abuse Classic was ported with the help of EXAKT Entertainment.
Credited on 22 games
Displaying most recent · View all
Doom + Doom II (2024, Windows) | Software Engineers |
Doom II (2019, PlayStation 4) | Software Engineers |
Karateka (2012, Windows) | Executive Producers |
Fallout: New Vegas (2010, Xbox 360) | Joshua Eric Sawyer (JES) |
Doom II (2010, Xbox 360) | Programmers |
RoboBlitz (2006, Windows) | Special Thanks |
ER (2005, Windows) | Original Design Concept/Technical Consultant |
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) | Additional Engineering |
Spy Kids Challenger (2002, Game Boy Advance) | Designed and Produced by |
Doom: Collector's Edition (2001, Windows) | Software Engineers |
Riddle of the Sphinx: An Egyptian Adventure (2000, Macintosh) | Extra Double-Secret Probation Special Thanks |
Quake: The Offering (1999, Linux) | Original Sound Code |
Quake (1997, SEGA Saturn) | Special Thanks To |
Doom (1997, SEGA Saturn) | Programmers |
Doom 64 (1997, Nintendo 64) | Programming |
Final Doom (1996, PlayStation) | Programmers |
Final Doom (1996, Windows) | Software Engineers |
Abuse (1995, DOS) | Production |
The Ultimate Doom (1995, DOS) | Programming |
Doom II (1994, DOS) | Programming |
[ full credits ]
Frequent Collaborators
People- 15 games with American McGee
- 14 games with John Carmack
- 14 games with John Romero
- 14 games with Adrian Carmack
- 14 games with Kevin Cloud
- 14 games with Sandy Petersen
- 14 games with Jay Wilbur
- 14 games with Shawn C. Green
- 13 games with Donna Jackson
- 10 games with Robert Prince
Companies
- 12 games with id Software, Inc.
- 6 games with Atari, Inc.
- 5 games with Bethesda Softworks LLC
- 5 games with GT Interactive Software Europe Ltd.
- 5 games with Valve Corporation
- 4 games with Midway Home Entertainment, Inc.
- 4 games with Epic Games, Inc.
- 4 games with Tectoy S.A.
- 3 games with Nerve Software, LLC
- 2 games with Electronic Arts, Inc.
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