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Masayuki Kobayashi

aka: 小林 将志
Moby ID: 124901

Credits (38 credits on 15 games)

Design
Metal Gear Solid V: Ground Zeroes (2014, Windows) Network Design
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) Network Design
Metal Gear Solid (1998, PlayStation) Map construction
Programming/Engineering
Death Stranding: Director's Cut (2022, Windows) Lead Network Programmer
Death Stranding (2019, PlayStation 4) Lead Network Programmer
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Lead Online Programmer
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Network Programmers
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Lead Online Engineer
Metal Gear Solid V: The Phantom Pain (2015, Windows) Network Programmers
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Lead Online Programmer
Metal Gear Solid V: The Phantom Pain (2015, Windows) Lead Online Programer
Metal Gear Solid V: The Phantom Pain (2015, Windows) Lead Online Engineer
Metal Gear Solid V: Ground Zeroes (2014, Windows) Lead Online Engineer
Metal Gear Solid V: Ground Zeroes (2014, Windows) Lead Online Programmer
Metal Gear Solid V: Ground Zeroes (2014, Windows) Lead Programmers
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) Lead Online Programmer
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) Lead Online Engineer
Metal Gear Solid: Peace Walker (2011, PlayStation 3) Network
Metal Gear Solid: Peace Walker (2010, PSP) Network
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) Programming
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) Lead Programmer
Metal Gear Solid: Portable Ops (2006, PSP) Supervisors
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) Online System Kernel
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) Program
Metal Gear Ac!d (2004, PSP) Program
Metal Gear Solid 2: Substance (2003, Windows) Program Unit
Metal Gear Solid 2: Substance (2003, Windows) Program Unit
Metal Gear Solid 2: Substance (2002, PlayStation 2) Program Unit
Metal Gear Solid 2: Substance (2002, Xbox) Program Unit
Zone of the Enders (2001, PlayStation 2) Special Effects
Zone of the Enders (2001, PlayStation 2) System Program (Main)
Zone of the Enders (2001, PlayStation 2) Polygon Demo Tool
Metal Gear Solid: VR Missions (1999, PlayStation) System program by
Metal Gear Solid (1998, PlayStation) System program
Art/Graphics
Zone of the Enders (2001, PlayStation 2) 2D Effects / Menu
Marketing
Metal Gear Ac!d² (2005, PSP) Special Team - Project: "TOBIDAC!D"
Other
beatmania (1998, PlayStation) Special DJ
Metal Gear Solid (1998, PlayStation) Demonstrators