Steve Nix

aka: Stephen Nix
Moby ID: 117412

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Steve Nix is the Chief Executive Officer at independent game developer, ForwardXP. With over 20 years of leadership experience in the games industry, Steve has had the good fortune to help drive major technology shifts in gaming with industry defining partners.

Prior to ForwardXP, Steve was the CEO of Ritual Entertainment, Director at id Software, GM of Digital at GameStop, and later co-founder and CEO of mobile gaming analytics and CRM pioneer Yvolver, before its acquisition by AdColony.

Steve has led teams that shipped titles in some of the best selling video game franchises of all-time including Counter-Strike, DOOM, QUAKE, RAGE, Wolfenstein, Dungeons & Dragons, and Marvel's Spider-Man.

Steve remains passionate about innovating around the combination of emerging new technologies. Steve is a co-founder/active advisor to the Guildhall at SMU and lives in Dallas with his wife and two daughters. He also enjoys home automation hacking, and driving endurance road races in a sketchy old race car.

Credited on 19 games

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Marvel Spider-Man 2 (2023, PlayStation 5) CEO
Dungeons & Dragons: Dark Alliance (2021, Windows) CEO
Please, Don't Touch Anything 3D (2019, PlayStation 4) Forward Game Studios
Quake Arena Arcade (2010, Xbox 360) Director of Digital Platforms
Doom II (2010, Xbox 360) Director of Business Development
Doom II RPG (2010, iPhone) Biz
Wolfenstein (2009, Windows) Director of Business Development
Doom Resurrection (2009, iPhone) Support & Special Thanks
Wolfenstein 3D (2009, PlayStation 3) Director of Business Development
Enemy Territory: Quake Wars (2008, PlayStation 3) Business Development
SiN Episodes: Emergence (2006, Windows) CEO
25 to Life (2006, Xbox) C.E.O.
Counter-Strike: Condition Zero (2004, Windows) Ritual Entertainment
Delta Force: Black Hawk Down - Team Sabre (2004, Windows) Chief Executive Officer
Counter-Strike (2003, Xbox) Management
Star Trek: Elite Force II (2003, Windows) CEO
007: Agent Under Fire (2002, Xbox) Special Thanks
Future Cop: L.A.P.D. (1998, PlayStation) Multiplayer Design Lead
KKND: Krush Kill 'N Destroy (1997, DOS) San Mateo Quality Assurance

[ full credits ]

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