John Bye
Moby ID: 117306
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John Bye started out as a level designer in the Doom and Quake mod communities. After completing a number of solo projects, he founded an online team called The Coven, which released two licensed multiplayer add-on packs for Quake and Quake II.
A sidetrack into games journalism saw him editing GameSpy Industries' flagship website PlanetQuake, before moving on to help launch the UK-based EuroGamer. During his three years at the company, EuroGamer became one of Britain's leading videogame content sites, offering Euro-centric news, reviews and features.
After leaving EuroGamer he spent a year developing mods for Neverwinter Nights, including the critically acclaimed Lord Of Blight trilogy and innovative action-strategy mod Good vs Evil.
He returned to full-time game development in 2003 with a job at Lionhead Studios. Starting out as Assistant Cinematographer on Fable, he went on to work as Cinematographer and Scripter on Fable: The Lost Chapters, and Designer on Fable 2, before being asked to help The Movies team finish their Stunts & Effects expansion pack. Unfortunately, while he was working there, The Movies Studio was shut down in preparation for Lionhead's take-over by Microsoft, and most of the staff laid off.
On leaving Lionhead, John spent the Spring of 2006 working as a designer at handheld gaming specialists Razorback Developments, where he worked on the Nintendo DS version of Xiaolin Showdown for Konami.
Since then he has been working as a Designer at Kuju's London studio (now known as Headstrong Games). Credits there include The House of the Dead: Overkill.
1997-1999 President & Designer, The Coven
1998-1999 Content Director, PlanetQuake
1999-2002 Editor-in-Chief, EuroGamer.net
2002-2003 Mod Designer, Neverwinter Nights
2003-2006 Scripter, Designer & Cinematographer, Lionhead Studios
2006-2006 Game Designer, Razorback Developments
2006-2008 Designer, Kuju London / Headstrong Games
2009-2009 Lead Level Designer, Headstrong Games
Credited on 19 games
Displaying most recent · View all
Alba: A Wildlife Adventure (2020, iPhone) | Senior Designer |
Hungry Shark: World (2016, Android) | Lead Designer |
Little Raiders: Robin's Revenge (2015, Android) | Design |
Fable: Anniversary (2014, Windows) | Original Cinematograohy |
Signal to the Stars (2013, Android) | Design |
Top Gun: Hard Lock (2012, PlayStation 3) | Lead Designer |
RailWorks 3: Train Simulator 2012 (2011, Windows) | Kuju Entertainment |
RailWorks 2: Train Simulator (2010, Windows) | Kuju Entertainment |
The Lord of the Rings: Aragorn's Quest (2010, PlayStation 3) | Lead Level Designer |
The House of the Dead: Overkill (2009, Wii) | Design |
RailWorks (2009, Windows) | Kuju Entertainment |
Rail Simulator (2007, Windows) | Development Team |
Xiaolin Showdown (2006, Nintendo DS) | Designer |
The Movies: Stunts & Effects (2006, Windows) | Scene Designers |
Black & White 2 (Collector's Edition) (2005, Windows) | Special Thanks to |
Black & White 2 (2005, Windows) | Special Thanks to |
Fable: The Lost Chapters (2005, Windows) | Cinematography |
Fable (2004, Xbox) | Cinematography |
Strange Adventures in Infinite Space (2002, Windows) | Moral Support |
[ full credits ]
Frequent Collaborators
People- 7 games with Andy Robson
- 7 games with Georg Backer
- 7 games with Jeffrey Brutus
- 6 games with Mark Webley
- 6 games with James Leach
- 6 games with Andy Bass
- 6 games with Jamie Durrant
- 6 games with Rob den Dekker
- 6 games with Adrian Price
- 6 games with Caroline Jefferies
Companies
- 6 games with Valve Corporation
- 4 games with Lionhead Studios Ltd.
- 3 games with Xbox Game Studios
- 3 games with Microsoft Corporation
- 3 games with Electronic Arts, Inc.
- 3 games with Headstrong Games Ltd.
- 3 games with RailSimulator.com Limited
- 3 games with NBG EDV Handels- und Verlags GmbH
- 3 games with Kuju Entertainment Ltd.
- 3 games with Google LLC
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