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John Barker

aka: John Lee Barker
Moby ID: 117175

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Credited on 22 games

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Ghostbusters: Slime City (2016, Android) Developed by EightPixelsSquare
007: Legends (2012, Windows) Design
GoldenEye 007: Reloaded (2011, PlayStation 3) Design
GoldenEye 007: Reloaded (2011, Xbox 360) Design
GoldenEye 007 (2010, Wii) Design
Disney G-Force (2009, Wii) Quality Assurance
Dead Space: Extraction (2009, Wii) Quality Assurance
Beijing 2008 (2008, Xbox 360) Design
007: Quantum of Solace (2008, PlayStation 2) Quality Assurance
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) Design
Ice Age 2: The Meltdown (2006, PlayStation 2) Level Design
Batman Begins (2005, GameCube) Level Design
Sphinx and the Cursed Mummy (2003, GameCube) Level Design
NBA Hoopz (2001, Dreamcast) Quality Assurance
Disney's Atlantis: The Lost Empire (2001, PlayStation) Quality Assurance
007: The World Is Not Enough (2000, Nintendo 64) Quality Assurance
Hydro Thunder (2000, Nintendo 64) Quality Assurance
Disney's Tarzan (2000, Nintendo 64) Tester
Crash Bash (2000, PlayStation) Quality Assurance
Duke Nukem: Zero Hour (1999, Nintendo 64) Quality Assurance

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