Naru Omori

aka: Naru Ohmori, Omori Naru
Moby ID: 107485

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Naru Omori worked as a beautician of Shiseido. His unique career as a 3D artist began after having quit this work for a health reason.

He worked in a design office and a game production company in Tokyo during two or three years. Then, he was scouted by Capcom Design Division.He works as a 3DCG illustrator producing an image to offer to an advertisement. Representative works are images of "Dead Rising and Devil May Cry 2 & 3.

Because Capcom Designing Department is outside order treatment for Development Divisions, it was rare that he was listed in the credits even if he created main visual images. Now he is concerned with development of their latest game.

Credited on 25 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
Dead Rising 4 (2016, Xbox One) Concept Artists
Dead Rising 2: Off the Record (2016, PlayStation 4) Art Directors
Dead Rising (2016, Windows) CG Illustrations
Dead Rising 2 (2016, Xbox One) Art Director
The Lab (2016, Windows) Valve is
Dead Rising 3: Apocalypse Edition (2014, Windows) Additional Concept Art
Dead Rising 3 (2013, Xbox One) Additional Concept Art
Steel Battalion: Heavy Armor (2012, Xbox 360) Art Directors
Devil May Cry: HD Collection (2012, Xbox 360) Package Design
Dead Rising 2: Off the Record (2011, Windows) Art Directors
Dead Rising 2 (2010, Xbox 360) Art Director
Dead Rising 2: Case 0 (2010, Xbox 360) Art Director
Dead Rising: Chop Till You Drop (2009, Wii) CG Illustrations
Devil May Cry 4 (2008, Windows) Character Artwork
Devil May Cry 3: Dante's Awakening - Special Edition (2006, Windows) CG Illustration

[ full credits ]

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