Game Groups > Theme: Amnesia
Games that use amnesia as a plot device: The plot usually identifies the main character having no or little knowledge or memory about him or herself and thus the story progresses as an attempt to restore the memory lost.
Limitations
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The focus of the game plot must primarily be identified as any attempt to restore the "memory loss" as it explains why the character is walking around bumping into trees in the first place;
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This means, games where the character wakes up with no recollection of his/her memory, but is not supported by a plot where he/she tries to recover their memory back are excluded from this game group.
Related Groups
- Fantasy creatures: Dragons
- Gameplay feature: Alchemy
- Gameplay feature: Armor / weapon sets
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Multiple endings
- Gameplay feature: Survival cooking
- Middleware: SDL
- Setting: Hotel
- Theme: Time travel
- Theme: Vampires
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