Zillion

aka: Akai Koudan Zillion
Moby ID: 8247

Description official description

The White Knights, a peacekeeping force of the Planetary System, have a mission: prevent the evil Norsa Empire from dominating the world. The Norsa base on Planet X must be destroyed: an operative named JJ is sent to infiltrate it and collect the five floppy disks that will enable him to input the self-destruct sequence into the base's mainframe computer. However, beside completing this main objective, JJ also has to find a way to rescue his friends, Apple and Champ.

Based on the anime of the same name, Zillion is a platformer with an emphasis on exploration and problem-solving rather than on fast-paced "jump and run" gameplay. The game is set almost entirely in the underground base. Capsules containing key codes and power-ups are scattered around the vast environments. Common obstacles include enemy guards, tripwires, laser turrets, and force fields. Rooms must be unlocked by using computer ID cards and inputting the correct four-digit code. Specific actions such as turning off barriers, deactivating traps, etc., are sometimes required as well.

JJ uses a gun similar to the Sega Master System Light Phaser to defend himself and blast open the capsules. Upgrades for health, speed, jumping ability, and gun power can be found; Opa Opa, a character from Fantasy Zone games, provides character enhancements.

Once Apple or Champ are rescued, they can be controlled by the player, with the ability to switch between the three heroes. Each of these characters has his/her own strengths and weaknesses; Apple is physically weaker, but is able to jump higher, while Champ is stronger, but slower.

Spellings

  • 赤い光弾 ジリオン - Japanese spelling

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Credits (SEGA Master System version)

11 People (9 developers, 2 thanks)

Planning
Programming
Sound
Character Design
Special Thanks
Title Screen/Game Over music based on "Purestone"
Home Base music based on "Push!"

Reviews

Critics

Average score: 81% (based on 15 ratings)

Players

Average score: 3.9 out of 5 (based on 16 ratings with 2 reviews)

Short and sweet.

The Good
Not just a pure action game, Zillion is also about discovering the underground base, finding passcodes, and some very light puzzling. The balance is very good; i loved the simple action, and enjoyed mapping out the base (i still have an old paper in the game's case with the hand-drawn base on it).

The building of your character's abilities, and later on in the game, the two rescued teammates, progresses fluidly and natural. Reasonable animation, good graphics.

Low difficulty- essential for children; being challenged in just the right amount.

The time-limit does not hinder you once you have cleared the game once- i have replayed this game several times, and within the hour i was back on the surface. For me, this is a good thing, because this cart didn't have a save feature.

After entering the code to destroy the base, you need to get out of there FAST! This was such an exhilarating experience, and a great finale.

Parallax scrolling on the Master System! I remember seeing some Mega Drive game with that effect but on this little console as well? Of course,it does not add anything to the game and is only used to amaze the kids of that day. And i was amazed.

The Bad
Looking at the Master System's capabilities, this game looks, sounds, and plays just fine. I do not see anything wrong with it. Perhaps my memory focuses on the better aspects, forgetting the lesser ones?

The Bottom Line
Very playable, this quality game is a valued part of my gaming history for good reasons!

SEGA Master System · by re_fold (291) · 2003

More than just a run-and-shoot game

The Good
Zillion is a game based on a Japanese anime by Tatsunoko Production. In the game, you play JJ, who must destroy the Noza underground complex by retrieving the five floppy disks and use them to blow up the entire complex. Furthermore, you must rescue your two companions, Apple and Champ, while he is at it. In order to do these things, he must kill guards that he encounters with his laser gun, and input passcodes in correctly to open locked doors and discover hidden elevators, as well as temporarily disable force fields and turrets.

This is more of a strategy game rather than a run-and-shoot game. You see, you need to map out each room that you enter, so that you do not go around in circles trying to find a particular room. You also need to be on the lookout for any sensors while going from room to room. Tripping sensors will cause a few guards to enter the room, and you have to shoot the guards to get rid of them. This can be very hard depending on where they are. Although your laser gun is not much good to start with, shooting the guard is quite easy as they take only one hit, and although they shoot at you, they always miss when you are crawling from one place to another. Your laser gun can be upgraded by collecting a certain power-up.

You also need to know when and where you can input the passcodes, so that you do not waste the ID cards that are required to access the computer terminal. (If you input standard passcodes, the terminal grabs onto your card and won't give it back.) when going from room to room. When you rescue your companions, you can switch between them and can control them instead of the main character. Each companion has their own advantages, and they are quite useful for getting past tough obstacles. For example, Apple can jump much higher than JJ, so you could use her to jump to a high platform.

The graphics in Zillion have that anime feel to them, and all the characters are drawn nicely. I enjoyed looking at the gun on the title screen. Sega's Light Phaser was modeled after it, and it makes quite a nice little sound when fired.

The sounds are good. Most of the sounds are derived from Alex Kidd in Miracle World and other games like it. The music is good and suits the situation that you are in, regardless of whether you are inside or outside the complex. Some of the music is heard in the sequel, which sounds great.

The Bad
Zillion is not the type of game that can be completed in a few hours if you happen to make mistakes all the time. You see, the majority of the game has you going from room to room, inputting passcodes that make shit happen. And there are so many symbols that you can choose to input passcodes with, you can easily pick the wrong one if you do not write it down correctly.

The Bottom Line
This game should appeal to anyone who likes platform games, or those who enjoy anime-like games that is based on movies.

Rating: ***

SEGA Master System · by Katakis | カタキス (43086) · 2005

Trivia

I have to correct Satoshi here: Zillion, the anime, was released in the United States. (I have a tape myself.) It was released in 1990 by Streamline Pictures and dubbed into English. A search for "Zillion" on eBay should find a few.

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  • MobyGames ID: 8247
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Contributors to this Entry

Game added by J. Michael Bottorff.

Additional contributors: Katakis | カタキス, chirinea, Jo ST.

Game added January 25, 2003. Last modified October 25, 2023.