Tennis for Two

aka: Computer Tennis
Moby ID: 88305
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Description

Tennis for Two is an early video game which was exhibited at Brookhaven National Laboratory's annual public exhibition and considered by some definitions to be the earliest video game ever made. It was on display for three days when originally displayed and returned the next year with a bigger oscilloscope screen and ability to adjust gravity (moon or Jupiter).

The game simulates a game of tennis on an oscilloscope attached to a Donner Model 30 analog computer. Players used custom made aluminium controllers with knobs to angle their shots, and a button in order to hit a ball back and forth. Unlike other early tennis-like simulations such as Pong, the ball is affected by gravity and uses a side view. The ball can hit the net or go out of bounds.

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Credits (Arcade version)

Developed by
Technician

Reviews

Players

Average score: 1.6 out of 5 (based on 4 ratings with 1 reviews)

Cool Novelty but boring

The Good
pretty unique physics for a game released in 1958 i guess, the trails that follow the ball around are also cool i guess

The Bad
very boring in design, not much to latch onto other than pressing the serve button

The Bottom Line
Overrall Decent for the time

Arcade · by Mushy (4) · 2023

Trivia

Legacy

This game is sometimes mentioned to be the first video game created. There are older video games, but this might have been the first with moving images as part of game play, rather than static screens that update only after player input.

Patent and legal issues.

The developer, William Higinbotham, didn't seek a patent on his original video game. In retrospect, Higinbotham agreed he should have applied for a patent. But if he had, the patent would have belonged to the federal government, and no riches would have come his way, anyway. According to Higinbotham, the reason he did not apply was that at the time, the game did not seem to be any more novel than the bouncing ball circuit in the instruction book. Years after Higinbotham built Tennis for Two, the game received notoriety in the legal system. In the mid-1970s, Higinbotham's game was "discovered" and brought into legal battle against the first video game patent, held by Magnavox. While Higinbothamā€™s set-up would seem to predict electronic ping-pong games such as those featured on the Odyssey and in Atariā€™s Pong, the courts eventually rule against it as a viable videogame system and every company later hoping to enter the market ends up paying some sort of settlement to Magnavox.

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  • MobyGames ID: 88305
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Contributors to this Entry

Game added by vedder.

Additional contributors: bull&war.

Game added May 11, 2017. Last modified November 20, 2024.