Soko-Ban
[ All ] [ Apple II ] [ Commodore 64 ] [ DOS ] [ Epoch Game Pocket Computer ] [ FM-7 ] [ MSX ] [ PC-6001 ] [ PC-8000 ] [ PC-88 ] [ SG-1000 ] [ Sharp MZ-80B/2000/2500 ] [ Sharp X1 ] [ TRS-80 CoCo ]
Player Reviews
Average score: 4.1 out of 5 (based on 50 ratings with 2 reviews)
The Good
Sokoban is the first game I ever played on a PC and I still like the concept of it. The strange thing about it is a very simple concept. Only thing you must do is to push the crates over the marks. But the fact that this can be so difficult, turns the game to be very addictive. At least for me. Too bad I don't own the original one anymore, just the windows-version.
There are 50 levels to play and when you finished them all, you still got the option to create your own levels to 100 in total.
The Bad
When you look at this game in this time-period everything is out-dated. The graphics, the sound. But if you now it is a game from the early 80's, you must know that these things are very well-done.
The Bottom Line
If you like puzzles and never played a sokoban-clone, then you must play sokoban. But for the modern times I recommend the windows-version, so you don't get any troubles running it.
DOS · by Buuks (197) · 2001
The Good
Easy to pick up and understand. Despite being the first in the series, the game design is already quite polished.
The Bad
Controls are slow and delayed due to low graphic capability power of the PC-88. Later stages introduce fake walls which are not fun.
The Bottom Line
It holds up better than most games from the era because it's a solid concept that does not need much improvement
PC-88 · by Stokkolm (3) · 2024
Contributors to this Entry
Critic reviews added by Jan Geerling, Patrick Bregger, Alsy, Jo ST, S Olafsson, Hello X).