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Casper

Moby ID: 36546
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Description

Casper the Friendly Ghost's three uncles have turned Dr. Harvey into a blob of ectoplasm. Now it's up to Casper and Dr. Harvey's daughter, Kat, to find a way to rescue Dr. Harvey. To accomplish this task, they must find seven cellular integrator capsules located throughout the Whipstaff Manor. Once found, the capsules can be used in the Lazarus Machine. This machine has the power to cure Dr. Harvey from his predicament.

Players take control of a floating Casper, who is followed by Kat throughout the Manor. Gameplay consists of Casper picking up items that he will be able to morph into, enabling him to fight off various enemies and to also assist Kat in getting through the mansion unscathed. Examples of some of the items Casper can turn into are a butterfly net, a pillow, and a plunger. Casper also has the ability to turn invincible as a defensive maneuver. Casper can leave the screen that Kat is on, but if he strays too far away from her, she will be abducted by a ghost.

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Credits (SNES version)

15 People

Concept and Story
Programming and Design
Design and Layout
Graphics and Graphic Design
Audio Director
Music
Sound Effects
Quality Assurance Manager
Testing
Executive Producer

Reviews

Critics

Average score: 49% (based on 3 ratings)

Discussion

Subject By Date
Japanese version Lance Boyle (1532) Feb 8, 2012

Trivia

Development

This was the final game programmed by Imagineering, Absolute's Glen Rock, NJ based development house. It was completed and scheduled to be released by Absolute when the company was disbanded, so it was released by Natsume, who developed another (Japan-only) Casper game for KSS.

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Identifiers +

  • MobyGames ID: 36546
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Contributors to this Entry

Game added by Alaka.

Additional contributors: ryanbus84.

Game added December 23, 2008. Last modified November 2, 2024.