Raptor: Call of the Shadows
Description official descriptions
Raptor is a vertically-scrolling shoot 'em up. It features smooth scrolling VGA graphics, a variety of enemies on ground, air and sea, and an original soundtrack.
After completing each level you have the option of upgrading your ship with a powerful arsenal of weapons and goodies. Some weapons are effective on only ground or air targets, while some are on both. There are some really advanced weapons like the auto-track mini-gun which can effectively destroy almost any kind of targets without aiming the ship.
Dying in shoot'em ups can be annoying, especially if you have to start all over the beginning. However, in Raptor you can save your game between each level. If you have enough credit you can even buy multiple shields for further protection.
The 2010 edition of Raptor: Call of the Shadows includes improved graphics and native support for higher resolutions (640x400, 960x600 and 1280x800). Standard graphics are also available.
Groups +
Screenshots
Promos
Credits (DOS version)
11 People (10 developers, 1 thanks)
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Graphics / Artwork | |
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Apogee Theme | |
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Manual Design | |
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Reviews
Critics
Average score: 76% (based on 16 ratings)
Players
Average score: 3.9 out of 5 (based on 109 ratings with 11 reviews)
The most visceral and intense top-down shooter ever made
The Good
In 1994, this was a breath of fresh air. The graphics represent the pinnacle of what is possible with the VGA 320x200 video mode. Interesting ship designs, lovingly detailed backgrounds, earth-shaking pyrotechnics. When I pull this game out and play it today, the sounds are still impressive - loud and clear, every noise adds something to the experience. The gameplay is tons of fun, with a wide array of weapons to keep things fresh. Great map design and interesting enemies make Raptor an engaging experience from beginning to end. The "mercenary" aspect allows for buying and selling of equipment, which is a lot more interesting than in-game pickups.
The Bad
You can only play it so many times before you have so much equipment that you're sleeping your way though the levels. And it's not entirely taxing on the gray matter.
The Bottom Line
A top-down shooter with a gritty edge.
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DOS · by Bob The Wanderer (4) · 2005
This is still one of my favourites
The Good
Raptor had lots of things going for it. Replayability in all the difficulty levels, non stop action, loud sound effects, amazing graphics (for the time), and cool weapons. It's really hard to get from one end to the other of the game but you can save where you are in between levels so you don't have to start right from the beginning if you lose.
The Bad
The loud sound effects were good, but they were too loud. The gameplay gets bland after playing it through in elite difficulty 2 or 3 times.
The Bottom Line
A fast paced shootem' up I would suggest to any fan of the genre.
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DOS · by wossname (203) · 2000
The only "Flight Game" I've ever enjoyed playing.
The Good
It's all good, baby. The weapons variety is vast and unique, the gameplay is "on-the-edge-of-your-seat" type of play, and the graphics are pretty good for it's time. I got hooked on this game back when it came out, and I'm still hooked on it.
The Bad
Well, after playing it for years, you tend to notice the repetiveness of the game. The levels and scenery are different, but all you do is go back and forth, left and right, shooting the baddies. That's mostly what some flight-shooters are, I guess.
The Bottom Line
It's a great game. More fun than any other flight-shooter game. I recommend it.
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Windows · by Dason Rise (17) · 2003
Trivia
Origin of the game's name
The name Raptor came from the Cygnus staff going to see the original Jurassic Park movie with the id Software staff and thinking that Raptor made a better game name then Mercenary (working title).
Shareware version
The shareware version (which contains 1/3 of the game) can be played indefinitely after surviving the final boss level. The player is simply sent back to level 1, with the score intact.
Awards
- Power Play
- Issue 02/1995 – Best Shareware Game in 1994
Analytics
Related Sites +
- GitHub: skynettx/dosraptor
The source code of the original DOS version of Raptor, version 1.2. Released to the public on October 1, 2023. - Mountain King Studios
Developers of "Raptor: Call of the Shadows". - Raptor: Call of the Shadows
Apogee's official homepage for Raptor: Call of the Shadows
Identifiers +
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Contributors to this Entry
Game added by IJan.
Macintosh added by Sciere. iPhone added by LepricahnsGold.
Additional contributors: Kate Jones, Xantheous, Kasey Chang, Apogee IV, B.L. Stryker, lights out party, Tracy Poff, Patrick Bregger, Cavalary, Plok.
Game added December 2, 1999. Last modified November 9, 2024.