IronSword: Wizards & Warriors II

Moby ID: 16074

NES screenshots

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Title screen
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A clip of the opening storyline.
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The customary master map representation of your journey.
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Start out on the mountainside on your way up to the cloud land.
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The first special item to appease the first animal king.
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And here is the first animal king now.
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For your egg trouble, he gives you a literal lift up to the cloud world.
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Bounce around on the puffy clouds for a while.
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Here is the magic spell power-up that will allow you to defeat the wind elemental.
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He's big but not so mean when you have your trusty windbane.
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Next is the forest realm.
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A golden fly fit for a king frog.
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Speaking of King Frog.
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The second part of the second realm.
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One on one with the water elemental.
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Inside a volcano.
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A golden crown fit for an animal king.
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The Dragon King living in the heart of the volcano.
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He lets you downstairs to visit the fire elemental.
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Whee! Kuros knows how to make the most of his journey and have a little fun while he's at it.
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The spell that will be the key to destroying the fire elemental.
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There's his fiery-ness now.
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Fourth realm
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Golden Tankard-- that's the appeasement gift required for that lush, the Bear King.
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Go get wasted with the Golden Tankard, your highness.
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The spell to take care of the earth elemental.
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After defeating each elemental, you receive one quarter of the legendary Ironsword - this is the final product.
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For the final battle you get to challenge all 4 elementals at the same time (smaller, more agile versions of them, anyway)
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And finally, the evil wizard Malkil.
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