The Longest Journey
Description official descriptions
April Ryan is a struggling student artist in the year 2209, recently arrived in the big city of Newport. Lately she has been seeing strange, life-like dreams. Somewhere in the mountains, a mysterious white dragon talks to April, calling her the "mother of the future". When April wakes up, she dismisses the vision as a nightmare. However, an old enigmatic man named Cortez, whom April has spotted near her house before, unexpectedly tells her that she must face the reality in her dreams. Soon April learns that our reality is but one facet of a universe that consists of two parallel worlds: Stark, the world of science and technology, and Arcadia, the world of magic. Though raised in Stark, April possesses the ability of shifting between the two worlds, and must restore the balance in both of them before it is too late.
The Longest Journey is a third-person puzzle-solving adventure game. The player navigates April over pre-rendered backgrounds with fixed camera angles, interacting with people and objects through a simple point-and-click interface. The gameplay follows the traditional template introduced in LucasArts adventures, relying mostly on inventory-based puzzles and multiple-choice dialogues to advance the story. To help keep track of things, the game includes a diary, where April records her thoughts about important events, and a conversation log that records the text of every conversation.
Spellings
- Бесконечное Путешествие - Russian spelling
- 無盡的旅程 - Traditional Chinese spelling
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Credits (Windows version)
199 People (193 developers, 6 thanks) · View all
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3D Studio Max Plug-Ins | |
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Randy | |
[ full credits ] |
Reviews
Critics
Average score: 88% (based on 53 ratings)
Players
Average score: 4.2 out of 5 (based on 221 ratings with 17 reviews)
One of the most original adventure games ever made
The Good
Well, everything: the plot, the music, the atmosphere, the puzzles, the voice acting (at least on the original, Norwegian version which I played) - it's all done so well that its downstraight impossible for me to complain!
The Bad
No complaints, sire!
The Bottom Line
After that you have played the game, you are left with the feeling of wanting more; not becouse of dissatisfaction, but becouse it was such a great adventure it seemed more of an experience then a game - which I wish it was.
This is not a game - but a rare interactive artwork. If you are an adventure gaming as myself: this game is your cup of tea.
"The Longest Journey" has pushed the envelope of adventure gaming further, and is one of those rare and unique games that will leave a lasting impression.
In my book: this is the best adventure game ever made, and I heartly recomend it if you are an adventure gamer looking for a game with splendid plot, excellent atmosphere and top-notch everything.
Windows · by Stargazer (99) · 2003
The Good
Really strong start, April soon starts having strange dreams which begin to manifest themselves in reality; the everyday life of an art student in 2209 Venice gets very strange. The story is good, there's two realms, Stark, a futuristic version of our own and Arcadia, a realm of magic and prophecy.
The game is pretty arty, the lead Character April Ryan is after all an art student, as a result there are detailed and often very beautiful backgrounds. The voice acting is pretty decent, good job for the lead character, and is often very funny. The game has a gritty atmosphere, especially in the futuristic setting, expect plenty of swearing, one character swears nearly every other word, but it's nearly always in character.
I won't go into the story too much, which I think is the games greatest strength, but The Balance, The Guardian, Shifting, Alltounge, the Vanguard and the Sentinels will all become very familiar. A fantastical story is delivered with a realistic edge. There's lots of dialogue, great storytelling, you'll learn about the history of the characters you’ll meet along the way. A few of the people you'll bump into - Brian Westhouse, the whiskey drinking and panama hat wearing chap you meet in Arcadia who's actually from your own world, there's Abnaxus, who exists in all times and places and has terrible trouble with his tenses, your best friends and fellow students from Venice, Charlie and Emma, and the three forest dwelling stick men.
Bar what seemed to be an incomprehensible solution near the beginning the puzzles mostly make good sense.
The Bad
Conversations can drag out a little too long on occasions.
Near the end of the game there's the odd encounter which is very easy to solve and doesn't really seem to fit with the game.
The Bottom Line
A very enjoyable experience, the story and world(s) really drew me in.
Windows · by Jack Lightbeard (2685) · 2007
Somewhat long and boring, but a fun game nonetheless.
The Good
Adventure game fans rejoice! The genre isn't dead!
The Longest Journey certain is the "longest" journey I've played. badum-chink! Ahem.
The game is played through a point-and-click method with a pre-rendered background. Similar to Grim Fandango, in many ways, as well as a number of other adventure games dating back to Sierra's golden age in the early 90s, there's nothing so new to the interface that will leave anyone confused.
The graphics are beautiful, especially the pre-rendered backgrounds. There is amazing scenery throughout the game, from the beautiful areas in the near-future Venice to the colorful island with the snoring giant, to outer space, every part of the game you visit is eye candy. The character models aren't that bad, either.
The story I didn't care for - I'll explain why in the "bad" part - but the setting of the human world I love. It's a solid setting. It's in the near-future, with flying cars and other cliche'd sci-fi elements, but it's not so overly done to the point where it's not at all believable.
You'll fall in love with the characters in this game. My favorite part about the "adventure" game genre is that it's less of a game and more of an interactive movie. The characters in this game are all great, with great voice-acting and unique personalities. April, the talking crow, the sailor, the guy at the cafe, each character, those that had a large part and those that didn't, have a place in the story and I'll miss'em.
The game is four discs long, and it is a loooooong journey. Depending how much you like the game, you'll be spending a long time with it. The puzzles are pretty hard, and can take some work to solve.
The game is filled with lots of humor, and after you beat it you can access outtakes and other extras. THAT is a great thing, and more games should do that.
The Bad
Allright, the story is just dumb. The premise of the story - girl dreams of a world, finds out the world is real, goes and saves the universe - has been done before, but it's still a nice idea. Unfortunately, like far too many games of every genre, you can't progress anywhere in the story until you finish running errands for EVERYBODY. It's not the case in every part of the game. In fact, most of the things you do in the game have to do with the story - like placing the monkey in the garbage to fool the guard so you can sneak into the building or something - but there are way too many times when you have to get help from a certain character, but they won't help you until you do them a favor, which leads to another, and another, and another, and another until you've almost forgotten why you needed the guy's help in the first place.
Some of the puzzles aren't very practical at all. Also like most adventure games, every puzzle has but one sollution and there's no other way around it. It's up to you to solve the puzzle, but you can't do it in a practical way. Like, say, you have to fix a broken electrical wire in the subway. Call a technician? No, you have to use a rubber duck (this is actually a part of the game, though I can't remember exactly how it went about). How do you get the rubber duck? You throw gum out the window...maybe in the end, the idea works (use the rubber to ground the electricity or something), but who would ever think to do the things that get it done in the first place?!
At one point of the game, you have to hear a bunch of stories. Allright, now I'm fine with playing a long game that has a lot of different stories to be told, but I'm not up for sitting down and waiting for an hour while a bunch of bird-people tell me about their history. It's a vital part of the story to hear these stories, too.
The entire story of the game, while executed poorly, was good enough to get you by until the very end. Toward the end, the story just went "kaplooey" and left me pretty damned confused.
April is too ditsy to really be taken seriously. Ever. I wouldn't trust her to take care of my cat, let alone two universes.
The FMV cinematics are awful. The in-game characters looked more realistic than April did. In the cinematics, she looks like she has two black eyes and just got beat up. The animation doesn't seem as good as the in-game animation, either, which is pretty dumb. The FMV is there for dramatic effect, but with a little less effect and better animation, it could have been done in-game and produce the same thing.
There's a race in the game that doesn't live on the same "plane of time". Oh shut up. If it could tell the future, it would have been useful to tell me how I end up solving the damned puzzles.
The Bottom Line
Despite my ranting, as an adventure game it is fun. The story's kind of annoying, but the characters - especially the crow - are great. The graphics are wonderful and you'll spend hours and hours in this game. If you're an adventure fan, get it. If not, save yourself the aggrivation.
Windows · by kbmb (415) · 2002
Discussion
Subject | By | Date |
---|---|---|
remake? | hvrsd hvrsd (1) | Jul 11, 2007 |
Trivia
1001 Video Games
The Longest Journey appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
April Ryan
The publisher of The Longest Journey, Egmont Interactive, actually tried to turn April Ryan into a pop icon to match Lara Croft. To that end, they cast a real-life model for April -- 23 years old psychology student Katja Koopmann of Bremen, Germany -- and toured the major magazine and newspaper offices with her, dressed up like April and sputtering lines like “I find April sympathetic” with a somewhat forced smile. Once the PR machine runs, even mediocre game sales can’t stop it. On her way to media star, the virtual April next recorded a song -- a dance remix of the 80’s Depeche Mode tune The Balance -- and Katja lend her voice. Egmont spiced April’s image up with exceptionally stupid PR blurb like “I want everything! Above all, I want to show the people of your world something of the life here!” Generally ignored by the public, the song entered the stores on April 14th ‘00, and stayed there. The corresponding video clip was never played on the music channels, the song didn’t appear in the radio shows, and nobody bought the CD.
Dreamweb
The main character's name is April Ryan, just like Ryan in the game Dreamweb, also published by Empire Interactive Entertainment. And the plots of both games have some things in common (the hero who suffers from nightmares and must save a world he/she didn't even know existed in the first place).
References
- A reference to the Monkey Island series: April's pet toy is called Constable Guybrush. And yes, it's a monkey.
- There are lots of references to sci-fi movies and fantasy themes. Most prominent are the references to Brazil, for instance, which takes place on a red tape-clogged insensitive world much like stark. Take a look at the lobby of the Church of Voltec, it's an exact replica of the Information Retrieval building on Brazil. Also the whole repairmen puzzle where they refuse to work on the grounds that it would require a specific form for them to do so is a spoof of the "Central Services" sequence in the movie. They are even dressed in the same way! There are many more, some more subtle than others.
- Want Star Wars references? check out that strange metal ball on the entrance to The Fringe Café. It says "Death Star" click on it and April will spout famous lines related to it, like "Let's blow this thing and go home!" and she even tries to imitate the voices!
Sales
The Longest Journey was originally made only to be released in Scandinavia, but it then grew with the sales to cover Europe and the U.S. By June of 2001, The Longest Journey had sold 250,000 copies worldwide, 90,000 of which were in America.
Version differences
In order to preserve his foreigner condition, Cortez had his nationality changed from Spanish to French and was renamed "Corthez" in the Spanish version.
Voice acting
- The character Marcus, who only appears in the first chapter near the Fringe cafè, and only has two lines, was voiced by Ragnar Tørnquist, the director/lead designer of the game for the English release.
- In the German pre-release demo version, April was voiced by German pop singer T-Seven known from the, at the time, successful Eurodance group Mr. President. In the final game, April was voiced by Stephanie Kindermann.
Awards
- Computer Gaming World
- April 2000 (Issue #201) - Adventure Game of the Year
- Gamespy
- 2000 - Adventure Game of the Year
- PC Gamer
- 2000 - Adventure Game of the Year
Information also contributed by -Chris, Agent 5, jeremy strope, Karthik KANE, kelmer, Stargazer and Zovni
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Related Sites +
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Hints for The Longest Journey
Adventurers will appreciate these hints. They let you solve the game yourself without spoiling it for you. -
Interview with Ragnar Tornquist
Randy Sluganski talks with Mr. Tornquist about The Longest Journey and its upcoming sequel. -
TLJwiki
A wiki covering the The Longest Journey series. -
The Divide .org - Powered by The Longest Journey Fans
Fansite dedicated to The Longest Journey, an awesome PC adventure game produced by Funcom. Features fan fictions, fan arts, wallpapers, downloads, news, polls, and discussion board. -
Zarf's Review
A review of The Longest Journey by Andrew Plotkin (December, 2002).
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Contributors to this Entry
Game added by andyhat.
iPad, iPhone added by MrMamen.
Additional contributors: n-n, Robin Lionheart, curacao, Jeanne, JRK, Dec Ryan, Kabushi, Stratege, Zeppin, Laverne, Paulus18950, Patrick Bregger, MrMamen, FatherJack.
Game added May 14, 2000. Last modified September 16, 2024.