Lara Croft: Tomb Raider - The Angel of Darkness
Description official descriptions
Help Tomb Raider's famous heroine, Lara Croft, save the world from the forces of evil.
As the game begins, Lara wakes from a stupor. Recalling what she can of the past few hours, she remembers walking in on a killer after discovering the body of Von Croy, her friend and former mentor. She must make a hasty escape from the authorities who blame her for the crime. Determined to discover the fiend responsible, Lara eventually uncovers an evil plot that could cause the destruction of mankind. If the reincarnation of the "angel of darkness" is allowed to happen, the world is doomed!
The game environment is set in the somewhat distant future. You'll lead Lara mostly in 3rd person perspective, travelling to various locales in Europe. Explore sewers, cemeteries, warehouses, factories and cities. A multitude of NPCs will be encountered, both in the form of friend as well as foe.
Angel of Darkness introduces new stealth and close-combat moves - ducking, sneaking and hug-the-walls walking. Lara must build her skills by performing action sequences. You'll have her running, dodging, performing flying leaps and platform jumps, shimming along walls and cables, as well as moving boxes and other obstacles around. Advancements are achieved with strategically placed power-ups. Collect weapons and ammunition, artifacts and money.
You'll also play Kurtis Trent, a new male counterpart, for several "levels". Although Kurtis gets in Lara's way when she first meets him, he eventually becomes an ally when they realize they are both working towards the same goal.
Spellings
- Lara Croft: Tomb Raider - ŠŠ½Š³ŠµŠ» Š¢ŃŠ¼Ń - Russian spelling
- Lara Croft: Tomb Raider - ××××××Ŗ ××××¤× - Hebrew spelling
- å¤å¢äø½å½±ļ¼é»ę天ä½æ - Simplified Chinese spelling
- å¤å¢å„å µļ¼ęé»å¤©ä½æ - Traditional Chinese spelling
Groups +
- Console Generation Exclusives: PlayStation 2
- Gameplay feature: Drowning
- Green Pepper releases
- Middleware: Bink Video
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
- Protagonist: Female
- Setting: 2000s
- Setting: City - Paris
- Setting: City - Prague
- Software Pyramide releases
- Tomb Raider franchise
- Video games turned into board / card games
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Credits (Windows version)
149 People (126 developers, 23 thanks) · View all
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[ full credits ] |
Reviews
Critics
Average score: 55% (based on 50 ratings)
Players
Average score: 3.4 out of 5 (based on 93 ratings with 6 reviews)
The Good
There is lot of disparity between critics and user reviews for TR6. I noticed that disparity on Moby but also on Metacritic. Users give this game way higher score than critics. How's that? IMO, critics reviewed the game mostly from day 1 when it was probably plagued with bugs, users mostly played the game some time after release, when most of bugs were ironed out. Critics waited for series restart a la TR1 again, users probably more likely considered the game in its own merits.
Now to positives:
= graphics: significant step-up from previous game and even if not top-notch graphics is ok for its time (2003).
= story: one of the strongest points of this title is story and "memorability". I recall the game after years (I played it in 2012), which can't be much said about other Lara titles. This is because other titles were just focused on exploring and action, then some lame cutscene and then again exploring and action. No interactivity. Here, you talk to other characters, go between various places, which you must visit to move story forward, so apart from some action and exploring you have a small feel of "adventure" game. In result, after years, I have this title written in my memory better than other Lara titles.
The Bad
I really can't recall some bad points. I was able to beat the game and I can't recall some big troubles. Probably there were some bugs here and there, but nothing critical. But again I must stress, that I played the game with latest patches. People who played the game freshly released probably have much worse experience, I guess.
The Bottom Line
TR6 is underdog of whole serie. It has lowest general score between critics, but I reckon, this game is not worst IMO. I played all Lara major titles (except last two "ROTR" and "SOTR" which I already bought and I have them in my playlist) and there are games which I almost totally forgot. From TR2 I recall just a bit, from TR5 I recall just some bug which made game unbeatable (I had to go to earlier save), from Legend I vaguely recall some house, fire and island and nothing else (despite the fact that game was highly praised), from Underworld I don't recall anything at all. TR6 I recall after years. In retrospective, TR6 deserve much higher score than it has on critics aggregate sites.
Windows · by Vladimir Dienes · 2024
The wait is over and it was sooooooooo worth it!
The Good
EVERYTHING!!!!! Of course the environments are incredible, the sound is stellar, the movement is PRECISE, saving at any moment is extremely helpfull, and lara has never looked so good. Everything about this game is CRISPY!!! Any of you crackheads that can't seem to get a handle on the movement should stick to TETRIS or something that requires minimal "touch". If you are a true fan of Tomb Raider you should appreciate how far this game has come. Maybe you need a reminder?, by sticking in the first one and comparing. I can't seem to put this game down once I dive into it night after night.
The Bad
There are very few slow downs that I have come across and I can't find anything that I don't like. Instead of being impatient with the controls just chill out and take your time, this game needs to be savoured for the greatness involved.
The Bottom Line
If you like quick, dull games STAY AWAY!! This game rips!! I have not once regretted shelling out the $65.
PlayStation 2 · by jason laible (2) · 2003
Worth playing ... despite its flaws!
The Good
I finished playing Angel of Darkness only 5 minutes ago, and I must admit that I enjoyed quite a lot of it. I feel elated that I actually did it! And using a laptop keyboard no less! Donāt ask me how I managed it because I got so very frustrated and almost quit at least 4 times. Keep in mind that this is my very first Tomb Raider game and my inexperience with action games like this was probably the reason for my anguish!
I played the fully patched version of Angel of Darkness, remember, so I donāt know how many things were changed from the original release. That said, I agree with some of the comments made by other reviewers, but not all of them.
The story stands out as the best thing about AoD and what kept me playing. An evil man intends to reincarnate the only remaining member of an ancient and potentially deadly race (the angel of darkness, I presume). Of course, Lara is the only one who can stop that from happening. Although the plot is not new and has been used many times (in movies as well as games), it is still good and is told well in this game.
While graphics are nothing exceptional, and occasional programming and design glitches were noticed, I still thought they were nicely done overall ā colorful, varied and interesting. Of course Lara looks good, but so do the other characters.
And speaking of the NPCs, there are plenty of them ā and the actors do a fine job in portraying them ā especially the actress who voiced Lara. I got a real feel for Laraās personality from that voice and from the dialog written for her part. I was surprised how well the lip-syncing came off ā very good indeed.
The musical score adds quite a lot to the mood of the moment and the game in general. Sound effects blend in and are appropriate to your location or the actions you are taking. (Laraās screams as she plummeted to her death time after time will be remembered for a long while. Ha!)
As far as action elements go, I expected more tomb āraidingā and fighting off monsters āand while there was some of that, not nearly the hack and slash I thought it would be. Close-combat moves (supposedly introduced in this game), were great and stealth was fun to do. The majority of gameplay is spent jumping over bottomless pits to far-away platforms, climbing up ladders and walls and shimmying across ledges. āAdventureā type puzzles were more mechanical than anything else ā pulling levers in a certain order, for instance. Laraās āpower-upsā were simply a means of stopping you from doing something too early until she became āstrongerā.
The interface is fairly simple. A touch of the ESCape key puts you back at the main menu for saving, loading, options and exit. Pressing the TAB key accesses your weapons and items. Loading your weapons with ammo āmanuallyā seemed like an unnecessary step to me, though. If you didnāt plan ahead, you could run out mid-fight! (Why not just equip the ammunition automatically?) Not counting the one Quick Save slot, there are only 14 save game slots, but I found that adequate. The only annoying part about the interface was when I chose to Exit ā it asked me two times if I was sure!
I chose the full installation so I didnāt need either of the 2 discs in my drive while I played. Nice. AoD has a decent length and it took quite awhile for me to finish (especially with my fumbling fingers). And the end game sequence was great!
The Bad
Yes - the game has some bugs, and it even crashed to my desktop a few times on me. I was able to continue afterwards, though, so no big deal. (Sometimes I wished I had saved more often, but thatās not the gameās fault!)
Yes - Lara (and Kurtis) run too slowly, which is especially noticeable during one or two of the major fight sequences. āRunningā actually starts out with a few walking steps before going into a sort of trot. Although Lara can eventually sprint faster, she must be running first.
Yes - the camera angles are weird at times, especially if you have no clue where you want to go.
In three of the ālevelsā, you get to play the part of Kurtis Trent, a street punk type of guy who becomes Laraās ally. Rather than being an asset, though, he came off as the opposite ā clunky, unattractive and, well, haphazard. I think they should have left him out completely ā especially since Lara could have done all of what he did ā even better. He has some āspecial abilitiesā and one great weapon, but you donāt control when those assets are used. Unfortunate.
Bosses are supposed to be the hardest, but because of your characterās movement deficiencies (mostly in running and dodging), at least one of them is nearly impossible to kill. (Even though there are PS2 cheats, too bad Eidos didnāt create any for the PC version. A god mode would have been a godsend, pardon the pun.)
Otherwise, it didnāt help that the manual was incomplete, as if it was printed before the interface design was finished. Some of the keyboard keys are not explained at all, or explained incompletely. There are dual uses for several of the keyboard keys of which there is no mention in the manual. (For instance, your Sprint key is used also for ālooking aroundā (sort of a freeze camera), and the āduck downā key is used for exiting some special zoom-in and computer screens.) The manual also mentions an option to turn subtitles on or off. In my game, subtitles were set on permanently and nothing appeared in the options about them.
The Bottom Line
I canāt compare this Tomb Raider with others in the series, because this is my first one. If youāre like me, youāll find the story engaging enough to hold your interest and keep playing. Alongside practice, patience, persistence and luck, thank the stars for walkthroughs and one saved game, which helped me tremendously, Iāll admit. (Kudos to you, Stella!)
As a game, Angel of Darkness (patched) has more good going for it than bad, in my opinion. Itās worth playing .. period.
Windows · by Jeanne (75814) · 2009
Trivia
Copy protection
If a full install of the game is performed, the game can be played without the disc in the drive. This was mentioned in the official readme file, and was uncommon for big budget productions at the time.
Development
The game is known to have had a troubled development, with several sections unfinished, cut or reduced in scale. It was delayed at least twice. The main version during development was the PlayStation 2 version (submitted to Sony eight times by March 2003), with the Windows version receiving proper controls a month before the game shipped.
German version
In the German version, all blood effects were removed.
Movie
When the second Tomb Raider movie, The Cradle of Life, had a weak opening at the box office, Paramount was quick to point the finger at Angel of Darkness. In an interview with Reuters, Wayne Lewellen (President in charge of Distribution) said:
The only thing we can attribute that to is that the gamers were not happy with the latest version of the 'Tomb Raider' video game, which is our core audience
Angel of Darkness came out one month before the movie.
Reception and sales
Core planned to release two more Tomb Raider games based on AOD's engine. However, due to its lukewarm response, Eidos halted the production of the next TR game. In fact, Eidos would later announce that future Tomb Raider games will be developed by Crystal Dynamics.
Despite the negative reception, the game sold approximately 2.5 million copies by 2009.
On 13 January 2004, Angel of Darkness (PS2) has won the Gold-Award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more than 100,000 (but less than 200,000) units in Germany, Austria and Switzerland.
Awards
- 4Players
- 2003 ā Biggest Console Disappointment of the Year (PlayStation 2)
- 2003 ā Biggest PC Disappointment of the Year
- GameSpy
- 2003 ā Car Crash of the Year (PC)
- GameStar (Germany)
- Issue 04/2009 - One of the "10 Most Terrible Sequels" (It omits the challenging jumping sequences but adds stupid level design and introduces useless new features, e.g. the RPG and stealth elements.)
- Computer Games Magazine
- March 2004 - #2 Worst Game of the Year 2003
- Verband der Unterhaltungssoftware Deutschland
- 13 January 2004 - Gold Award (more information in the "Reception and sales" section)
Information also contributed by Alan Chan, ClydeFrog, Kartik KHANE, PCGamer77 and Xoleras
Analytics
Related Sites +
-
Angel of Darkness Walkthrough
This walkthrough is featured on The Discworld site -
Chris van Zyl's Walkthrough
Solution Guide for the PC version -
Crapshoot
A humorous review on PC Gamer -
Making of
A making of article by EDGE (2011) -
On Her Own Again
An Apple Games article about the Macintosh version of The Angel of Darkness (December, 2003). -
Playstation 2 Walkthrough
Solution by Jeff McAllister -
Stella's Tomb
Good resource site with a full list of the Playstation 2 cheat codes and how to use them. -
Tomb Raider 4U
Fan Site includes information, faqs, a forum and more about this game and all of the previous Tomb Raiders. -
Tomb Raider Chronicles
Excellent resource site for files and information about Angel of Darkness. -
tombraidergirl's walkthrough
Walkthrough of the game along with hints, cheats, and other information.
Identifiers +
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Contributors to this Entry
Game added by Exodia85.
Windows added by POMAH. Macintosh added by Corn Popper.
Additional contributors: Macintrash, Servo, Unicorn Lynx, Jeanne, JRK, Xoleras, Crawly, Zeppin, Klaster_1, Paulus18950, Patrick Bregger, piltdown_man, Plok.
Game added July 27, 2003. Last modified March 17, 2025.