Monkey Island 2: LeChuck's Revenge
Description official descriptions
Guybrush Threepwood, the mighty pirate who can hold his breath for ten minutes, could have lived quietly and happily with his sweetheart Elaine, the governor of Melee Island. But the restless pirate spirit won't let Guybrush in peace. Things don't go very well with Elaine, and Guybrush (now with a beard) embarks on a new adventure: searching for the legendary treasure of Big Whoop. However, the evil ghost pirate LeChuck hasn't left the stage yet. His subordinates are trying to bring him back from the dead one more time. Will Guybrush be able to defeat his archenemy again?
Monkey Island 2: LeChuck's Revenge is a puzzle-solving adventure game and a sequel to The Secret of Monkey Island. It utilizes the same command-based SCUMM interface (the player uses verb commands on highlighted objects) and branching dialogue system (choosing between several different responses during conversations) that were used in its predecessor. The game features hand-painted graphics, and is the first to utilize LucasArts' iMUSE system, which synchronizes music with visual action on the screen by providing smooth transition between themes.
The events of the game take place on a new set of islands; a part of the game allows the player to explore several islands simultaneously. Uncommonly for adventure games, LeChuck's Revenge features two difficulty levels. The easier one is dubbed Monkey Island 2 Lite; it bypasses or simplifies some of the harder puzzles.
Spellings
- モンキー・アイランド2 ル・チャックの逆襲 - Japanese spelling
- 猴島小英雄2:李察克的復仇 - Traditional Chinese spelling
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Credits (DOS version)
85 People (82 developers, 3 thanks) · View all
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Reviews
Critics
Average score: 93% (based on 37 ratings)
Players
Average score: 4.1 out of 5 (based on 497 ratings with 18 reviews)
Hey Guybrush, it's voodoo time!
The Good
Since The Secret of Monkey Island sold well, it was not surprising that LucasArts decided to do a follow-up. After Guybrush Threepwood completes the three trials and dealt with LeChuck, he is now searching for the legendary “Big Whoop” treasure. Much of what you have seen in the first game can be seen in the sequel. You have the copy protection screen, this time requiring users to input a number of ingredients needed to make a voodoo recipe. You have to turn the wheel in such a way that the numbers match what is on the screen, or you won't get into the game.
What's unique about Monkey Island 2 is that it offers two game modes, the normal mode and a “Lite” version. The “Lite” version is aimed squarely at a younger audience and is much shorter than the normal mode. It also bypasses a few puzzles, so you won't, for example, get to participate in the Spitting Contest or resurrect Rap Scallion. The game is told in flashback since we see Guybrush hanging by a thread and telling Elaine how he found Big Whoop. After this, you have the nice credits with a beautiful rendition of the MI theme song. The only thing I enjoyed out of this was the dancing monkeys and Guybrush telling them to get lost.
When I finally got into the game, I noticed how neat the revamped interface is, removing the Turn On/Turn Off commands (Since you didn't get to use these commands in the first game, they were unnecessary.) and adding proper pictures to inventory items. I also noticed the background music while you play, and I enjoyed listening to those reggae tunes. I actually found myself tapping my feet to the music at times.
Most of the characters from the first game are here, and there are as funny as they were back then. Speaking of funny, Monkey Island 2 is always known for its humor. Examples: You can walk into the woodsmith's hut on Scabb Island and ask that tounge-twister for an amusing conversation with the woodsmith; or beg the men of low moral fiber just for a bucket; or rattle the garbage can outside a mansion's kitchen to make the chef come out, and run around the house while the chef curses at me. I just can't wait to hear what the dialogue sounds like in the Special Edition of the game.
There are a lot of hand-painted backgrounds, causing the graphics to be rich and colorful than those in the first game. In my opinion, most of the stunning backgrounds are found on Phatt Island.
The Bad
For such a great game, the ending just doesn't seem make any sense.
The Bottom Line
Monkey Island 2 is a great game that every MI fan should play every once in a while. It is much longer than the first one, and there is a lot of humor added to the mix. An easy version of the game can e played by beginners if they want to skip the puzzles, but they would me missing out on the best aspects of the game. I enjoyed listening to the reggae tunes that make up the background music. Monkey Island 2 worked beautiful on my P4/1.8G, no timer-related issue or no crashes. There was no need to use DOSBox or some slowdown program. Unfortunately as I upgraded my machine, running without emulation software became more irrelevant.
DOS · by Katakis | カタキス (43086) · 2010
Monkey Island has been THE most influential adventure game in the history of adventure games.
The Good
The fact that it's plain perfect. The humour is constant, and even though it's an old games, the animations are great. I played this a long time ago, when 256 colors still were kind of new. But hell if I don't play it at times. This game has great replayability value. The fact that there's a 'lite' version gives you the chance of playing the game and getting the overall idea. But then, to go on to the 'full' version. This adds 20-40 locations and a LOT of puzzles. The normal puzzles are harder as well.
The Bad
Not much. I love this game and keep it by my bedside.
The Bottom Line
This is a game you must have played if you like adventure games. They blow away almost every Sierra adventure game, except Gabriel Knight 1, which is a similar game. Play both. Play them until your thumbs bleed. You'll agree when you do.
DOS · by Vohaul (19) · 1999
Great sequel. Ron wants it darker, Ron gets it darker.
The Good
This game came out directly after MI1, and had everything that could be expected from a sequel...plus more. This game focuses much more on humor than the first one does, or all the other for that matter...but hey, isn't that what's important?? To have fun in a game? Guybrush has a little bit more of an edge in this game, and is now a real pirate. But he's still as goofy as ever.
The Bad
The sounds really weren't anything, but the game didn't need good sounds, it had great music, using the iMUSE system.
Ok, we all know about the ending. And frankly, I don't see anything to complain about. It's still funny, isn't it? And the credits were halarious, weren't they? Nothing wrong with the end, at all.
So uh, in other words, nothing is bad about the game.
The Bottom Line
Monkey Island 2 is the more bizarre game out of the series. Although it's a little hard, I still suggest you play it. It's well worth it and can still possibly be the best of the series.
DOS · by Jason Harang (38) · 2001
Discussion
Subject | By | Date |
---|---|---|
UPC and Disks? | Edwin Drost (10514) | Jan 22, 2017 |
Trivia
1001 Video Games
Monkey Island 2: LeChuck's Revenge appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Amiga version
The Amiga version of this game was nicknamed Disk Juggling Simulator by the Amiga community because it came on 11 disks that have to be swapped around whilst playing the game.
Death
Guybrush can die if the player waits several minutes after being suspended above the pool of acid, as he will be lowered into it.
Development
Ron Gilbert did not want to use a CD for this game, because he said it ran very slow and it didn't allow them to do what they wanted. He also believed that the CD wouldn't last for more than a couple of years. However, they were forced to delete six major scenes just for it to fit on five disks. However most of these scenes were not complete so a "director's cut" will never be made.
Big Whoop was never intended to be a large part of the game in the beginning.
German version
During development, the German translator Boris Schneider tried to convince Ron Gilbert to change the monkey wrench puzzle because it makes little sense in German. His idea was to switch out the monkey for an Englishman ("Engländer" is about the same idiom as "monkey wrench"). However, Gilbert did not give in.
iMUSE
This was one of the first games to use the iMUSE sound system.
Insult fighting
As of 2004, Monkey Island 2 is the only game in the main series so far to not include the famous Insult-Swordfighting battle sequences.
References
- Sometimes in the gambling game, one of the possible prizes is a ticket to the Linguini Brother's Circus. But if you win the ticket and look at it, it'll say The Fettucini Brother's (from The Secret of Monkey Island)
- In this game (as in many Lucasarts games) there are references to other Lucasarts products. For instance, in the antique shop, there is an Indy whip. The voodoo lady and LeChuck have great closeness to Star Wars. And Guybrush hates snakes, like Indiana Jones.
- In the costume shop on Booty Island you can find costumes of two Hanna Barbera characters: Fred Flintstone and Huckleberry Hound.
- There are a lot of books in the Phatt City library, one of them is called "The Majesty of the Sierras" (search the LM drawer). After you receive it from the librarian, take a look at it and Guybrush responds:
Sierras?
Majestic?
I think not. - Sam & Max also make an appearance in the game - look for them in the costume shop.
- Monkey Island 2: LeChuck's Revenge was so named as a veiled Star Wars reference. The original subtitle of Star Wars: Episode VI - Return of the Jedi was Revenge of the Jedi.
FM Towns Cliff Puzzle
Normally, one of the puzzles in Monkey Island 2 requires Guybrush to use a fishing line to try and retrieve a map piece from the side of a cliff, only for a seagull to steal it and fly away to a treehouse. However, the FM Towns skips directly to the seagull taking the map piece to the treehouse, omitting the cliff puzzle entirely. It wasn't until 2022 when former LucasArts localization manager Aric Wilmunder explained that the puzzle was cut because of a bug with the vertical scrolling.
Sales
As of 2004, Monkey Island 2 was one of the best-selling adventure games ever, having sold over 500,000 copies.
Awards
- Amiga Joker
- Issue 02/1993 – Best Game of 1992 (Readers' Vote)
- Issue 02/1993 – Best Adventure Game of 1992 (Readers' Vote)
- Computer Gaming World
- November 1992 (Issue #100) – Adventure Game of the Year
- November 1996 (15th Anniversary Issue) - #74 in the “150 Best Games of All Time” list
- November 1996 (15th anniversary issue) –#2 Funniest Computer Game (together with The Secret of Monkey Island)
- Power Play
- Issue 02/1992 – Best Adventure in 1991
Information also contributed by Agent 5, B.L. Stryker, festershinetop, James Kirk, Jason Harang, Late, Marek, Mumm-Ra, PCGamer77, Roedie and xxxxxxxxxxx
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Hints for Monkey Island 2
These hints will help you solve the game without spoiling it for you. -
ScummVM
Get "Monkey Island 2: LeChuck's Revenge", as well as many other adventure games, to run on modern systems by using ScummVM, a legal and free program. -
The Monkey Island Scummbar
Probably the oldest site dedicated to the Monkey Island series of games. Frequently updated.
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Contributors to this Entry
Game added by eric aili.
Amiga added by POMAH. Macintosh added by Kabushi. Antstream added by lights out party. FM Towns added by Terok Nor.
Additional contributors: Trixter, jeff leyda, IJan, MAT, Unicorn Lynx, Jeanne, Apogee IV, Paulus18950, Patrick Bregger, Plok, FatherJack, Skippy_Chipskunk, Vincent Kinian.
Game added September 23, 1999. Last modified December 23, 2024.