SpaceKids
Description
The Grandpa of Zeet and Deedle is a great explorer, but he hasn't returned to the Moon from his latest destination: the Earth! His grand-children take it upon themselves to follow his trail and rescue him from whatever terrestrial menace has detained him, after interacting with an extensive array of whimsical, surreal characters.
SpaceKids is a good look at what interactive movies looked like just before the CD-ROM format became the new standard for extensive multimedia-rich content storage -- instead of meg-heavy digitized actors we get byte-thrifty pre-rendered sprites in front of 3D backdrops, twirling around the screen and stretching or skewing in realtime with every possible bump or jostle. To please the kids, pretty much everything in this game that isn't made of candy has got a human face with big, pleading eyes on it somewhere.
Gameplay loosely follows the model set by Dragon's Lair: non-interactive animated segments (sometimes prolonged ones) are punctuated by episodes of player input, consisting of moving the actor of the moment -- sometimes our protagonists, sometimes their opponent -- in the right direction at the right moment to pass some timed obstacle or choose a fork in the plot. Unlike Dragon's Lair, death does not lurk around every corner; failing to successfully traverse the obstacle (or, uh, interact vaguely with the new strange situation in the arbitrarily appropriate fashion) generally yields only another opportunity to do so.
Groups +
Screenshots
Promos
Credits (DOS version)
23 People · View all
Game Design | |
Program | |
Animation | |
Art | |
Voices | |
[ full credits ] |
Reviews
Players
Average score: 4.0 out of 5 (based on 2 ratings with 1 reviews)
Two sentient blob children go on an adventure to save their grandfather
The Good
Everything. The graphics were revolutionary and optimized, the loading times were nil, the music was memorable and the game play was forward-thinking. Multiple paths that lead to multiple endings, all the while delivering a rip-roaring experience that shan't be forgotten.
The Bad
Almost nothing. Not a single moment passed that was anything but enthralling. However, I was slightly concerned about the two twins and their supposed potty-mouths. Throughout the game they would exclaim "Doodle Dip" in various situations. Given the context of when and where they say it, I assume that "Doodle Dip" is some form of swear word in the language they use.
The Bottom Line
A rather progressive action-adventure game that combines the branching paths of multiple protagonists into an epic climax.
DOS · by Deet Zeedle (4) · 2019
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Related Sites +
-
SpaceKids homepage
EvryWare now offers free download of the full version of the game at this website, complete with manual and backstory.
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Pseudo_Intellectual.
Game added October 12, 2006. Last modified August 21, 2024.