Leather Goddesses of Phobos
Description official descriptions
The year is 1936, and suddenly the protagonist is abducted by the Leather Goddesses for the final testing in the plan which will enslave every man and woman on earth. These Leather Goddesses of Phobos are just finishing up their plans for the invasion of Earth. If the hero fails to escape and save humanity, the Leather Goddesses will turn the Earth into their pleasure dome.
Leather Goddesses of Phobos is a text adventure with humorous overtones. The player uses standard commands in the text parser to observe his environment and pick up items. The game's 'naughtiness' level can be adjusted between Tame (G), Suggestive (PG), and Lewd (R).
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Screenshots
Promos
Credits (DOS version)
18 People (15 developers, 3 thanks)
Design | |
Comic Book Art | |
3-D Process (Comic Book) | |
Primary Testers for Leather Goddesses of Phobos | |
Package (and its components) designed by | |
Artwork for the 3-D comic (including the cover) | |
3-D Processing by | |
Tirelessly learned the ins and outs of scratch-n-sniff while tracking down an affordable scratch-n-sniff printer | |
Artwork for the Leather Goddesses of Phobos poster | |
Thanks for the idea of including a 3-D comic | |
Thanks for implementing the "boss key" feature in the IBM version | |
Thanks for timely technical assistance | |
Thanks for a host of things |
Reviews
Critics
Average score: 82% (based on 15 ratings)
Players
Average score: 3.5 out of 5 (based on 63 ratings with 3 reviews)
Pulp-Science Fiction Adult Game + Superheroes & Mad Scientist's.
The Good
Written by Infocom Author Steve Meretsky who also wrote
Bureaucracy, and Hitchhikers Guide to the Galaxy with Douglas Adams, and Sci-fi Planetfall and Stationfall.
Pulp-Science Fiction Type Adult Game, with Superheroes and Mad Scientist's. Three modes available: "Lewd", "Suggestive" and "Tame". You start the game in Joe's Bar in Upper Sandusky, Ohio - 1936. You have to choose your gender by either going in the Male or Female toilet. Phobos is a Moon of Mars where said Goddess lives with plan to take over the universe!
There are about 10 different 'worlds' to visit connected together by black circular teleport discs.
Feature of the game include:
Example Transcript "game": where you play a 'Jock' Space Hero on an Asteroid. used to teach players how to play Interactive Fiction if new to it.
A Harem
Cleveland
Being 'brain swapped' with a Gorilla
Classic Infocom Goodies with game packaging: 3D Glasses (one lense Blue, the other Red), Map of Catacombs under Harem, 7 Smell Scratch and Sniff Card - smells includes: Perfume and Pizza. Smell Card developed for Infocom by an outside company. Plus Cartoon Strip Sci Fi Superhero Magazine: "The Adventures of Lane Mastodon".
The Bad
Some of the puzzles were too difficult. Forcing me to get the invisi-clue hints that ruin the game because once you start you can't stop.
The Bottom Line*
Released in 1986. One of the first 'Adult' [non-strip poker] computer games ever. May pre-date 'Leisure Suit Larry'.
Has 75 Rooms, and 41 Objects ; recognises 978 Words ; and uses 13763 Op-codes to implement. You much remember this game was designed for a 300 kbyte 80'286 disk AFTER 'zipping' up the data.
DOS · by David Ledgard (58) · 2006
The Good
Another milestone for Infocom, their first Sexy adventure! Steve M's humor and clever puzzles push this one to the top. Especially interesting is his brilliant device for establishing your sex (via which Bathroom you choose!) and having a character die yet mysteriously survive again and again (shades of old Flash Gordon serials).
The Bad
Not much, but others may be put off by the sexual inuendo.
The Bottom Line
Tremendous fun with a text parser!
DOS · by Tony Van (2796) · 1999
The most fun you can have with your pants off. Er, no wait...
The Good
Selectable "naughtiness" level ranging from tame (for the innocent) to lewd (for the innocent when nobody's watching them). The puzzles, in true Infocom style, vary in difficulty enough to keep you at it (playability is very high). And hey, there's something for everyone -- you determine the gender of your character at the beginning, and the (ahem) descriptions of certain activities vary accordingly.
The Bad
The underground maze. If you've played the game, you know the one I mean. It seems more of an annoyance once you figure out what you're supposed to do; doing it throughout the maze got tiresome.
The Bottom Line
An all-around fun game to play. Be prepared for some unexpected puzzles and some bawdy situations.
DOS · by Mirrorshades2k (274) · 2000
Trivia
69,105
Infocom's famous 69,105 number is used in this game to refer to the number of leaves contained in the sack found in Cleveland, Ohio.
Copy protection
Copy protection for the game required the user to have access to the map and comic book that came with the game. The comic book gave the keys to solving a cryptogram in the game as well as navigating the catacombs (with the map). Without the comic the cryptogram is still fairly easy to solve. Even with the comic and map the catacombs are nearly impossible to traverse.
Development
Designer Steve Meretzky aimed to have his previous game, A Mind Forever Voyaging, generate incredible controversy over its political commentary on the conservative policies of the Reagan administration. After it generated no controversy at all, Meretzky "decided to write something with a little bit of sex in it, because nothing generates controversy like sex."
Extras
One of the software trinkets (called "feelies" by Infocom) was a scratch and sniff card with odors associated with the game. One such odor was, of course, leather.
Awards
- Computer Gaming World
- November 1996 (15th anniversary issue) –#10 Funniest Computer Game
- Happy Computer
- 1986 - Best Text Adventure of the Year
Information also contributed by Chris Mikesell, Sciere and Zack Green.
Analytics
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Related Sites +
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Crap Shoot
A humorous review of this game and its successor on PC Gamer -
Infocom homepage
At this site you can find information on ALL of Infocom's interactive games, Infocom related articles, sample transcripts, InvisiClue hints, walkthroughs, maps and information on buying Infocom games today. -
Interview with Steve Meretzky (October 1986)
From UK gaming magazine Computer and Video Games. -
Leather Goddesses of Phobos
Brief game description with 4 release dates -
The Commodore Zone
All about the game with introduction, images, related links and comments area. -
The Infocom Gallery
High-quality scans of the grey box package and manual of Leather Goddesses of Phobos. -
The Leather Goddesses of Phobos Transcript
"this transcript is not from Leather Goddesses of Phobos, but it does show many of the typical commands you might use in the story. It contains several simple puzzles and their solutions, and it will give you a good idea of how Infocom's interactive fiction works. The player's commands appear in capital letters after each prompt (>). The map represents the terrain in the sample transcript as you might have drawn it. NOTE: In this sample transcript, you play a male character. In Leather Goddeses of Phobos you can be either a male or a female character." -
Wikipedia: Leather Goddesses of Phobos
Leather Goddesses of Phobos at the free encyclopedia Wikipedia, including plot, feelies, and notes.
Identifiers +
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Contributors to this Entry
Game added by Brian Hirt.
TI-99/4A, Commodore 128 added by Trypticon. Atari 8-bit, Amstrad CPC added by Kabushi. Macintosh, Amiga added by Terok Nor. Apple II added by Servo. Amstrad PCW added by Игги Друге. Commodore 64, Atari ST added by Belboz.
Additional contributors: Dietmar Uschkoreit, Belboz, Pseudo_Intellectual, David Ledgard, mo , c64fan, Patrick Bregger, S Olafsson.
Game added March 1, 1999. Last modified June 21, 2024.