007: James Bond - The Stealth Affair

aka: Operation Stealth, Operation Stealth: Secret Defense
Moby ID: 2236
DOS Specs
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Description official descriptions

The Stealth Affair is a graphic adventure game with a point-and-click interface. The player controls the famous secret agent James Bond (John Glames in the European version), whose task is to travel to South America in order to locate and retrieve a newly designed F-19 stealth plane, which was stolen from the Naval Air Station in Miramar, California.

The game is controlled by the same pop-up command menu consisting of six verbs that were introduced in Delphine's debut Future Wars: Adventures in Time. However, it's been slightly improved and does now allow interaction with the inventory, like examining and combining items. The player can use many typical special agent gadgets, beginning with a passport forgery kit and ending with explosive cigarettes. Apart from solving puzzles, the player has to make it through some arcade sequences: escape the labyrinth, dive with limited breath, and dodge the evil guy's minions.

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Credits (DOS version)

10 People

Script
Illustrations
Programming
IBM Version by
Music
Effects
UK and Kixx release cover design by
  • The Camel Advertising and Marketing Group

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Average score: 82% (based on 26 ratings)

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Average score: 3.8 out of 5 (based on 41 ratings with 0 reviews)

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Trivia

References

There's a reference to Delphine's earlier game Future Wars: Adventures in Time in Operation Stealth. At the beginning of the game in the airport you have to get a newspaper from a newspaper machine similar to the way you had to get one from a newspaper machine in the future subway in Future Wars. The game displays a message when you do this and says "Don't even think about being in another century."

Special edition

Delphine published a special 1990 Christmas box of Operation Stealth. Apart from the normal contents, it included an audio CD with the original music from the game.

Speech in Amiga version

When run on Amiga with 1 MB of memory, the game featured a full synthesized speech of all the dialogues. However innovative and shocking it may sound in the 1990, it was a kind of the trick. The developers used AmigaOS built-in "Say" command which sounded very robotic and metallic but could be modulated in order to sound more male or female.

Version differences

There are three different DOS versions of this game. It was originally released in Europe as an EGA version under the name of Operation Stealth. A few months later, Delphine released a VGA-only follow-up. For the US market, Interplay got its hands on the official James Bond license and decided to spice up the game with the famous agent's name. Thus, the game (VGA version) was released as James Bond: The Stealth Affair. Apart from a few name changes (Glames to Bond, obviously, but also the chief of the research department becomes Q), there were no differences.

Awards

  • Amiga Joker
    • Issue 01/1991 – #3 Best Adventure Game in 1990
  • Amiga Power
    • May 1991 (Issue #00) - #46 in the "All Time Top 100 Amiga Games"
  • ST Format
    • Issue 01/1991 – #1 Best Adventure Game in 1990
    • January 1993 (issue #42) – #13 in '50 finest Atari ST games of all time' list

Information also contributed by Ricky Derocher.

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  • MobyGames ID: 2236
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Contributors to this Entry

Game added by -Chris.

Amiga added by POMAH. Atari ST added by Kabushi.

Additional contributors: Trixter, formercontrib, Patrick Bregger, mailmanppa, Plok, Jo ST.

Game added August 25, 2000. Last modified November 10, 2024.