Bob's Full House
Description official description
A game based on the UK's popular game show hosted by Bob Monkhouse called "Bob's Full House". Up to 4 players can compete in a mental test of general knowledge and trivia. Based on Bingo, players had to complete lines to win prizes and completely clear their board to win the game.
Groups +
Screenshots
Credits (Commodore 64 version)
Programmer | |
Musician | |
Artist |
Reviews
Critics
Average score: 62% (based on 3 ratings)
Players
Average score: 1.6 out of 5 (based on 7 ratings with 1 reviews)
A third-rate version of a second-rate quiz show
The Good
The drawing of Bob is quite good. And there are plenty of questions to sink your teeth into.
The Bad
This just isn't a very exciting game structure. It makes no difference which number you chose, so the bingo aspect is superficial and tacky, and all you're left with is a succession of questions. As there's no penalty for getting a question wrong, you can just buzz in and guess every time in rounds 1 and 3.
Contemporary knowledge-based British game shows such as Blockbusters, Bullseye and Fifteen To One had much more interesting structures. The only merit it did have was Bob's jokes, which are absent here.
As a game, it has a much bigger flaw however. When you're required to key in an answer, you are told how many words of how many letters the answer is. This makes things much easier than they need to be, especially as you can guess every time. There are even multiple-choice questions where only one of the answers fits the question space. It's like one of those 0898 phone-in competition questions when they gave you the answer 30 seconds ago, only this time nobody gets £1 simply from your attempt.
The Bottom Line
If you want to pay tribute to Bob Monkhouse, burn every copy of this tedious, badly-designed, bland atrocity. Domark produced some truly awful licensed games in those days, and this is as bad as any.
Commodore 64 · by Martin Smith (81719) · 2005
Trivia
First C64 attempt
Originally the fabled C64 duo Ashley Routledge and Dave Saunders were contracted to develop the game, but within a week they decided they were not enjoying the project and decided to pass it on to others. Some visual artifacts and a theme tune were recovered in 2015 for the Games That Weren't website, but no code appears to have survived.
Mouse
The dancing mouse seen in the Commodore 64 version was a creation of it's programmer Paul Gill (vicious fish), it's nickname was "Acid House Mouse".
Information also contributed by festershinetop
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by haydn dalton.
Amstrad CPC, ZX Spectrum added by Martin Smith.
Additional contributors: Martin Smith, festershinetop, Patrick Bregger.
Game added September 28, 2005. Last modified August 17, 2023.