Treasure Island
- Treasure Island (1982 on Atari 8-bit)
- Treasure Island (1983 on Camputers Lynx)
- Treasure Island (1984 on Commodore 64, ZX Spectrum, 1985 on Commodore 16, Plus/4)
- Treasure Island (1985 on DOS, Commodore 64, Apple II...)
- Treasure Island (1985 on VIC-20)
- Treasure Island (1987 on Commodore 64)
- Treasure Island (1995 on Windows, Windows 16-bit)
- Treasure Island (1997 on Windows)
- Treasure Island (2006 on Windows)
- Treasure Island (2008 on Windows)
Description official description
The goal of Treasure Island is not too surprising: exploring an island and find the big treasure which is rumoured to be found on it. Well, evading the deadly pirates is also a good idea. The game is loosely based on the novel and features Long John Silver.
The presentation is similar to any interactive fiction game with static graphics, but there are a few unusual features to be found. The first things noticeable are that the whole game is in real-time and the very limited parser, in fact all available commands are listed in the manual. The graphics update with every step (can be switched to walking or running) and can be zoomed in with the telescope the protagonist has in his possession.
Every action, including standing around, costs energy which has to be refilled by eating. Other features are a day/night-rhythm (time can be sped up by sleeping) and the possibility to leave behind flags for orientation. The game can be saved at any time.
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Average score: 50% (based on 4 ratings)
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Game added by Patrick Bregger.
Game added October 3, 2011. Last modified February 22, 2023.