Rick Dangerous
Description official descriptions
You play Rick Dangerous, an Indiana Jones' type who's on a quest to find the lost Coolu Amazon tribe. However, his plane crashes in the middle of a bunch of crazed Coolus. Hopefully, he's up to the challenge of escaping. If he is, he will find himself in the pyramid of Egypt with no easy way past leaders and their minions, and then engulfed in a web of traps in a Nazi base.
Rick Dangerous is a platform game across over 100 screens, in which Rick has his gun in one hand, and dynamite sticks in another. You must take a methodical approach to clearing each screen, as there are traps in place which will need memorizing and preempting where possible. Use the dynamite wisely, for enemies you can't get into the purely-horizontal range of your gun.
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Screenshots
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Credits (Amiga version)
5 People
Lead Design | |
Programming | |
Art | |
Map Tool | |
Manual Design and Graphics |
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Comic strip by (uncredited) |
Reviews
Critics
Average score: 80% (based on 30 ratings)
Players
Average score: 3.5 out of 5 (based on 68 ratings with 4 reviews)
The Good
The whole atmosphere is great. You need to use your brain in nearly every screen. The music is nice, especially the egyptian tune. The best thing in this game has to be its 'I wanna keep on playing until I go further!' effect. You want to start making some progress.
The Bad
Most of the gameplay is about doing the right move at the right time. You need pixel-perfect accuracy in some places ( jumping, avoiding traps or enemies ). Because there is no save-game feature, it can be frustrating losing because you jumped 0.1 second before you had to, and starting from the beginning of the chapter.
The Bottom Line
A great platform game. Will keep you busy for days.
Amiga · by Mark Papadakis (35) · 2003
The Good
Another one of those stereotypical puzzle-solving platform games, don't you think? Not exactly. Rick Dangerous is not as dumb as he looks.
While the rules of the game are simple and the player doesn't have many ways of action, a thrilling atmosphere is created by top-notch level design. There are new surprises on almost each screen farther down the labyrinth of caves you are exploring, all of them constructed from a basic set of traps and enemies. The higher levels contain more enemies and less traps, but you have to cope with a limited ammo supply, leaving you to think of new ways to get rid of the deadly foes.
The game is driven by a solid engine, the animations are neat and the movements predictable, with a bit of skill and practice it is possible to solve every situation.
There is not much of a story going on, but this kind of game can well do without. Between the levels, little intro screens are presented (featuring rather lame alliterations). Nothing special, but they do add to the experience.
The Bad
Here comes the sour bit: This game is WAY too difficult. When Rick dies for the sixth time, that's it. No checkpoints, no continues or extra lives, no way to save the game, no difficulty settings, The keyboard mapping (Z,X,O,K, Space) is kind of awkward and can not be changed. If you get frustrated easily, don't try this one without cheating ;-)
The graphics show another drawback: This game suffers from the standard IBM 16-color palette, which makes the graphics look rather dull in comparison with the versions for other systems (Atari ST, Amiga). In CGA mode you can't even make out some of the traps, this is a major disadvantage. The conversion could have been better, even within the tight limits of contemporary PC hardware.
As for the sound, there is nothing to write home about. Don't expect more than the occasional bleep from the PC speaker.
The Bottom Line
Despite Core Design's repeated efforts to swamp the gaming community with mind-numbing mainstream productions featuring a certain well-built heroine, Rick Dangerous still manages to be a remarkable character.
If you care about presentation, play the home computer versions for better graphics and sound. If it turns out too frustrating, try the easier follow-up game, Rick Dangerous II.
DOS · by 5u3 (196) · 2006
the best of core design before tomb raider !!!
The Good
The game play ! i have a cracked version with my Atari 520 ST and later with my first PC i bought the game for finish the game !!
(Sorry for my bad english)
The Bad
The graphics are too bad compared with the Atari 520 ST version !
The Bottom Line
try it and enjoy this game and his sequel !!
DOS · by CHARPENTIER DAVID (32) · 2005
Trivia
If you have DOS 5.0 or above you may get a "packed file corrupt" error when you try to run the game. Use "LOADFIX RICK" instead.
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There is no way to change the keys used in the game which are "Z,X,O,K" and "Space".
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Cambridge Centre for Computing History
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Program Bytes 48K: Otra vez, Rick Dangerous, pero online
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Program Bytes 48K: Rick Dangerous 128+ para Amstrad 6128+
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Program Bytes 48K: Versiones Atari 8-bit de Rick Dangerous y The Great Escape
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Replacementdocs (Amiga)
for Commodore Amiga: ML1 Manual -
Replacementdocs (Amiga)
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Replacementdocs (Atari ST)
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Replacementdocs (Atari ST)
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for PC: Manual -
Replacementdocs (ZX Spectrum)
for ZX Spectrum: Manual -
Rick Dangerous - Resurrected
Fan site with extensive information about the Rick Dangerous games (all platforms). -
Rick Dangerous Flash
flash-based browser remake of Rick Dangerous. -
The Your Sinclair Rock'n'Roll Years
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Contributors to this Entry
Game added by MAT.
Commodore 64 added by Quapil. Amiga added by Famine3h. Acorn 32-bit added by Kabushi. Amstrad CPC added by Martin Smith. iPhone added by Pseudo_Intellectual. ZX Spectrum added by Terok Nor. Atari ST added by Belboz.
Additional contributors: IJan, jean-louis, 5u3, Macs Black, ZeTomes.
Game added January 9, 2001. Last modified July 6, 2024.