Beneath Apple Manor
Description official description
An early graphical rogue-like dungeon crawl. Slay some monsters, build up some experience, explore deeper levels.
The goal is to find the Golden Apple, buried somewhere deep in the basement beneath the manor.
This game can be configured for either graphics or text, 10 different skill levels, and configurable room layouts. Each level is created randomly at the beginning of the game.
Besides monsters which you have to fight, you can also find treasures, secret doors and hidden traps in the dungeons.
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Credits (Apple II version)
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Average score: 3.0 out of 5 (based on 27 ratings with 0 reviews)
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Discussion
Subject | By | Date |
---|---|---|
Software Factory ad in Creative Computing Nov. '79 with Beneath Apple Manor etc. | Andrew Fisher (700) | May 7, 2023 |
Trivia
Development
The game was coded in BASIC.
Historical significance
Procedurally-generated dungeon games like this one are generally called "rogue-like", but this game was the first of its kind published two years before Rogue. The Apple II claims another credit for genre creation.
Public Domain release
The IBM version of the game was released into the public domain by the author, Don Worth himself.
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Related Sites +
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Don Worth's Personal Homepage
The homepage of the creator of this game, including a download link for the PC version. -
GUE
Article about the development of the game, mostly a big quote from the game author Don Worth (English)
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Contributors to this Entry
Game added by jeff leyda.
Atari 8-bit added by JRK. Apple II added by General Error.
Additional contributors: John Romero, Nélio, General Error, formercontrib, Patrick Bregger.
Game added March 12, 2003. Last modified August 23, 2024.