Coloris
- Coloris (2006 on Game Boy Advance)
Description
Coloris is a puzzle game similar to Columns. The player has to deal with falling down blocks which are divided into three parts (stacked up vertically). These parts have one of five colours which can be rotated by using a button (for example if the combination is white-blue-red it becomes red-white-blue). The goal is to create lines of three or more parts of the same colour. When they vanish, above lying parts fall down and may create a chain reaction.
All this rewards points and if enough of those are gained, the player gets access to a fallback-feature: slowing down the falling speed of the current block. However, this only lasts for a short time and costs points. A game ends if the blocks reach the upper part of the screen. Additional to the normal playing mode, there is a second one in which random blocks get added to the lower side of the screen in regular intervals.
Screenshots
Credits (Amiga version)
7 People
A Game coded by | |
Game Intro coded by | |
Graphics by | |
Title Music and FX by | |
Game Music by |
|
Reviews
Critics
Average score: 77% (based on 4 ratings)
Players
Average score: 3.6 out of 5 (based on 2 ratings with 0 reviews)
Be the first to review this game!
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Patrick Bregger.
Game added January 19, 2012. Last modified May 29, 2024.