NFL GameDay 2002
Description official description
This year's edition features motion-capture animation and commentary by Dan Fouts and Dick Enberg.
There are four primary modes of play, including season, arcade, franchise, and exhibition. The franchise mode keeps track of full individual player and team statistics over multiple seasons. Players will be drafted, improve throughout the course of their career, and retire into the game's hall of fame. The franchise mode also keeps track of statistics for the coach and the franchise. Career win/loss records, playoff appearances, and Super Bowl wins are tracked. Season mode allows players to compete for one individual season, while exhibition mode allows for a single game to be played. Arcade mode features simplified controls for those players looking to simply mix it up.
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Credits (PlayStation 2 version)
212 People (135 developers, 77 thanks) · View all
Vice President, Product Development | |
Director, Product Development | |
Producer | |
Senior Design and Effects | |
In-Game Music | |
Dialog Editing | |
Play-by-Play Announcer | |
Play-by-Play Recorded and Produced by | |
Color Commentator | |
Script Writer | |
Motion Capture Manager | |
Motion Capture Project Coordinator | |
Studio Session Manager | |
Studio Technicians | |
Motion Capture Animators | |
[ full credits ] |
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Average score: 67% (based on 10 ratings)
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Game added by Charles Lippert.
PlayStation added by Big John WV.
Game added July 28, 2003. Last modified March 6, 2024.