Mars 2030
Moby ID: 93784
Windows credits (2017)
160 people (86 professional roles, 74 thanks) with 168 credits.
Team |
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MARS 2030 | MARS 2030 is the inaugural release for FMG Labs and developed in collaboration with of over a dozen space laboratories including:, NASA Johnson Space Center, NASA Langley Research Center, NASA Jet Propulsion Laboratory, We would like to thank each and everyone of them for sharing their amazing work with us and helping us build the most authentic VR experience possible. |
Special Thanks for making this experience possible to | Erin Mahoney, Nicole Herrmann, Sydney Do |
Director & Executive Producer | Julian Reyes |
Senior Producer | Matteo Marsala |
Project Manager | James Holmquist |
Associate Screenwriters | Paul Flamburis, Alejandro Reyes |
Associate Producer | Adrian Saravia |
Art |
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Art Director | David D. Flamburis |
Lead Environment Artist | Stina Flodström |
Lead Hard Surface Artist | Josh Ball |
Senior Artist | Morgan McDermott |
Artists | Zachary Morong, Krzysztof Teper, Vincent Gros, Ludwig Dresch, Dimitri Alexis, Omar Bustamante, Pedro Alvarez |
Senior Graphic Designer | Kent Hernandez |
Character Artists | Pete Anderson, Pete Wasieleski |
Design |
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Design Director | Brian Motisko |
Senior Designer | Jesse I. Smith |
System Designer | Samuel Bass |
Engineering |
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Technical Director | Steven Ellmore |
Senior Programmers | Michael Kraack, Michael Schoell, Omar Aziz |
Programmers | Shane Costello, Scott Resnick |
Animation |
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Animation Lead | Gwen Frey |
Character Animator | Pete Paquette |
Character Modeling |
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Art/Project Directors | Marcus Dublin, Ivan Janković |
Animation Lead | Andrew Boetsma |
Animator | Nathan Ayres, Uros Dimitrijevic |
Concept Artist | Paul Boutros |
Rigger | Miloš Jovanović |
Character Artists | Mashru Mishu, Bojin Shi, Trent Trombley |
Audio |
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Audio Director | Tim Gedemer |
Lead Sound Designer | Francois Lafleur |
Sound Designer | Charles Deenen |
Technical Sound Designer | John Tennant |
Sound Design and Unreal Scripting | Crispin Hands |
Additional Sound Design | Samuel Justice, Michael Benzie |
Additional Sound Implementation | Joe Hudson |
Sound Recordist | John Paul Fasal |
Dialog Editing | Julian Aichholz, Angelina Faulkner |
VO Recording, Los Angeles | Michael J. White |
Music |
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'Atmosphere' | Julio Reyes (Writer), Performed by The London Symphony Orchestra |
'Hope' | Julio Reyes (Writer), Performed by The London Symphony Orchestra |
'Cave' | Julio Reyes (Writer), Performed by The London Symphony Orchestra |
Regions & Discovery Jones | Julian Reyes (Writer / Performer) |
Quality Assurance |
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Quality Assurance Manager | Matthew Pantaleoni |
Quality Assurance Support | Juan Silva |
Voice Talent |
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Haley | Romina Puga |
Patricia Ortega | Jasel Axelson |
Donnie Liu | Zachary Dade |
Natalie Moore | Daniela de la Fe |
Igor Anton | Igor Mokhovic |
Olivia Campos | Anna Jerden |
Babel, a Keywords studio |
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Vice President of Sales, North America | Stephen Wickes |
FQA Director | Mathieu Lachance |
FQA Project Manager | Eric Say Chan |
Associate FQA Lead | Annie Beaulne |
FQA Tester | Trevor Labiche |
Compatibility QA Lead | Sarah Craig |
Compatibility QA Senior | Jonathan Hum |
Compatibility QA Testers | Jean-Philippe Bleau, Jason Forget, Patrick Grace, Austin Mallin |
Additional Development |
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Designers | Forrest Dowling, David Turkiewicz, Eric Wackerfuss, Justin Sonnekalb |
Environment Artist | Chad LeClair |
Sparx*, a Virtuos studio |
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Art Director | Kristian Pedlow |
Art Producer | Duong Tham Tam |
Special Thanks: NASA |
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Special thanks to all of those at NASA who helped bring this project to life | Langley Research Center, Johnson Space Center, Jet Propulsion Laboratory, Goddard Institute for Space Studios, Michoud Assembly Facility, Kennedy Space Center, Nicole Herrmann, Erin Mahoney, Sydney Do, Patrick Troutman, Jason Crusan, John Connelly, Jim Wilson, Victor Luo X, Michael Gernhardt, Bret G. Drake, Jeff Noris, J.R. Skok, Michelle Rucker, Dave Helton, Larry Toups, Matthew Noyes, Francisco Delgado, Douglas A. Craig, Douglas J. Gruendel, Matthew A. Simon, Tracy R. Gill, Kriss J. Kennedy, Paul B. Niles, Liana Rodriggs, Lindsay Aitchison |
Special Thanks: MIT |
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MIT | Andrew Owens, William B. Tenant |
Special Thanks |
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Special Thanks | Isaac Lee, Daniel Eilemberg, Felipe Holguin, Boris Gartner, Jonathan Stern, Mae Jemison, Jasel Axelson, John Patteson, Natalia Ortega, Gerry Martinez, Luciana de la Fe, Sylvia Cipria, Ioni Gliati, Rebecca Dorfman, David Ford, Senia S, Jennifer Reyes, Yesenia Genao, Viola Loeffler, Connell Dunning, Charlie Marsala, Anna Marsala, Remy Williams, Miles Williams, Nell Lawson, Simon Ducroquet, Grant Anderson, Joe Sichta, Cale Bonderman, Zvi Greenstein, Cem Cebenoyan, Jen-Hsun Huang, Rev Lebaredian, University of Arizona, Washington State University, HiRISE - High Resolution Imaging Science Experiment, MOLA Mission Experiment Gridded Data Records [MEGGDRs], Ames Stereo Pipeline, Oleg Alexandrov, Chris Travis, Ian Percival |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- ADR1FT, a group of 12 people
- Soma, a group of 8 people
- Amnesia: Rebirth, a group of 8 people
- Gears 5, a group of 7 people
- BioShock Infinite: Burial at Sea - Episode Two, a group of 6 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Charles Deenen on 170 other games
- John Paul Fasal on 71 other games
- Stephen Wickes on 63 other games
- Francois Lafleur on 54 other games
- Samuel Justice on 51 other games
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Credits contributed by Sciere.