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E.T. The Extra-Terrestrial

aka: E.T. The Game
Moby ID: 8874
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Description official description

E.T. The Extra-Terrestrial is a licensed adventure game, based on the movie. The adventure takes place on several screens with pits scattered about. The object of the game is to find pieces of E.T.'s phone. Once all pieces are found, E.T. calls home and the spaceship arrives to pick him up. E.T. can collect Reese's Pieces scattered around in order to regain energy which is constantly depleted with time.

The phone pieces are in some of the pits, and E.T. must jump in to get them; sometimes there's also a dead flower in the pit which provides extra points if brought back to life. Once E.T. has done his business in the pit, to get out he must levitate his way out, though he must watch out not to fall into the pit again after leaving.

Evil scientists and agents wander around the area, trying to capture E.T. and steal the parts he's carrying.

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Credits (Atari 2600 version)

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Reviews

Critics

Average score: 41% (based on 16 ratings)

Players

Average score: 1.3 out of 5 (based on 132 ratings with 12 reviews)

It's a KID'S game, people!---A .9-out-of-5 review is too harsh for this game.

The Good
This game was great because, as an 11 year old boy, I was able to win. I played this game after having just seen E.T. What I liked was the way I was able to get a feel for the pattern of the world. I knew which way to leave each screen, where each direction would take me. I was good at escaping the villain who kept coming and trying to get me. Most of all, I like the way I was able to learn what to do, by trial and error. The graphics weren't great, but consider the era and the game machine and my age. I was satisfied.

The Bad
What I came to not like about the game is that it was simple enough that a child could learn it. The qualities that endeared it to me as a younger boy made it boring and simple later. Had there been a higher level version, with a more complex world, it might have held my attention longer. But I was able to grow, while the program stayed where it was. I moved on to more complex systems and games.

The Bottom Line
An excellent kid's game, perfect to introduce a child to gaming and to self-mastery of the gaming environment. Not a great game for complexity-desiring adults.

Atari 2600 · by Jacqke (1005) · 2004

Beatable, but an exercise in frustation

The Good
The title screen has a nifty graphic. It otherwise barely resembles the movie (which I've also never liked). There's three difficulty levels you can set it to, with the easiest still being reasonably winnable despite its frustrating flaws.

The Bad
The collision detection at the edges of the pits is just awful: getting out of the pits is an exercise in frustration of almost getting out, then falling back in. Very often this happens right when it changes from the pit screen (side view) to the world screen (top view), not even giving you a chance to compensate for the bad collision detection. Fleeing from enemies is overly tough, in that it's too easy to run yourself right back into a pit (the speed boost is too excessive).

The Bottom Line
I received this game at about 6-1/2 years old along with an Atari Jr. I think my parents picked the game up because it was probably on clearance. Even that young, and with only two other games to start with (Ms. Pac-man and Junglehunt, both far superior), I could tell it was a bad game. Even with the flaws, I could beat game on the easiest difficultly. I eventually returned to the game as a late teen, and beat the hardest difficulty out of pure spite. I've only occasionally played it to show others just how bad the game is. Yes, there are worse games that have been made, but this is the first game that was legendary for being bad, and that counts for something, I guess.

Atari 2600 · by xfade551 · 2024

Not very good, but definitely not the worst.

The Good
Considering that programmer Howard Scott Warshaw completed this game in about 5-6 weeks (at the time, games usually took at least 6 months), it's amazing the game was finished at all let alone as good as it is. The title screen looks quite good with the E.T. logo and drawing, and in game graphics are solid with no flickering sprites, plenty of color, and varied screens which really weren't out of line with other 1982 era 2600 games. Sound effects are ok, and include a decent rendition of the E.T. theme. With multiple skill levels and randomized locations for parts you need to find, there's some replay value.

The Bad
Adventure style games are tough to make work with just a joystick and one button; figuring the game out isn't particularly intuitive and without the instruction manual it's easy to wander about with no idea what's going on. Once you figure out how to play, the game at least makes some sense and can be completed. Unfortunately, it just doesn't hold my attention too long as I found the gameplay rather slow and unexciting. Falling down pits repeatedly is probably the most frustrating aspect, and even though it's not too hard to get out after a while it can still become tiresome. Had more time been given to the development of the game, it probably could have been made much more interesting.

The Bottom Line
This game has a reputation for being one of the worst 2600 games made, if not one of the worst for any platform. While the game isn't very good and gameplay is overall rather dull, far worse games have been made before and after this, many for the 2600; for some examples, take a look at Airlock or Skeet Shoot. Later on Active Enterprises would release 53 games that were much worse which were contained in Action 52 and Cheetahmen II. I don't think any of these and many other really bad games are as often remembered since E.T. was heavily promoted (and vastly over produced!) due to the popularity of the movie. Rumors of a significant number of copies being dumped in a landfill doesn't help it's reputation much either, which I think is usually too harsh.

Atari 2600 · by Servo (57052) · 2004

[ View all 12 player reviews ]

Discussion

Subject By Date
The legend was true after all: buried copies found chirinea (47527) Apr 27, 2014

Trivia

Development

Howard Scott Warsaw, the programmer of E.T. The Extra-Terrestrial, only had six weeks from July 23, 1982 to program the game and ready it for a September 1 release date.

Movies made about the game

  • Angry Video Game Nerd: The Movie was a science fiction comedy movie dealing with this game as the main focal point. The movie features a review by the Angry Video Game Nerd: (James Rolfe) of the actual game.
  • Atari: Game Over was a documentary where a landfill in Alamogordo, New Mexico is excavated to find out if the rumors of a mass burial of unsold video game cartridges, consoles, and computers was true. The documentary also deals with the video game crash of 1983, and features an interview with Howard Scott Warshaw.

Reception

Atari produced 5 million E.T. The Extra-Terrestrial cartridges. Most of the units that were sold were returned, and eventually Atari dumped the millions of useless copies still on hand into a New Mexico landfill.

On the 1st of December 1982, after it became clear that Atari would never sell the six million cartridges it had manufactured, executives announced that they were cutting their '82 revenue forecasts from a 50% increase over '81 levels to a meager 15%. In the end, the price of Warner (owners of Atari) stock dropped almost a third from 52 to 35. It was so bad Atari President Ray Kassar unloaded 5000 of his shares before announcing the cuts to the public.

Awards

  • FLUX
    • Issue #4 - #1 Worst Video Game of All-Time
  • Gamers Europe
    • January 2005 - Worst Game Ever Produced On Any Platform Nominee
  • GameSpy
    • December 31, 2002 - #7 on the "Top Ten Shameful Games" list ( "Lots of people bought it at first, but gradually the word spread that the gameplay consisted mainly of E.T. falling into an endless series of pits, and the game was much too frustrating for the young kids for whom it was intended. The game is sometimes accused (not altogether without justification) of single-handedly causing the "crash" of the video games market in the mid-'80s.")
  • GameTrailers
    • November 17, 2006 - #2 Worst Videogame
  • PC World
    • October 23, 2006 - #1 Worst Game of All Time ("Everyone I spoke to who singled out particular gripes mentioned the pits that the player, as E.T., fell into and would then have to slowly levitate out of, which led to horrendously monotonous game play.")

Information also contributed by Big John WV, CaptainCanuck, Scaryfun and Sciere

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Related Games

E.T. The Extra-Terrestrial: Interplanetary Mission
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E.T.: The Extra Terrestrial Remake
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E.T. The Extra-Terrestrial: Digital Companion
Released 2001 on Game Boy Color
E.T.: Phone Home Adventure
Released 2002 on Windows
Extra Terrestrial
Released 1982 on TRS-80
Extra-Terrestrial
Released 1983 on Commodore 64

Related Sites +

  • Fixing E.T. The Extra-Terrestrial for the Atari 2600
    A serious effort to analyse and correct the bugs in the game, some 30 years after the release, complete with ROM code modifications for the NTSC version.
  • Matt Chat 70
    Video interview with Howard Scott Warshaw about the development of Yars' Revenge and E.T. The Extra-Terrestrial

Identifiers +

  • MobyGames ID: 8874
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Contributors to this Entry

Game added by wanax.

Additional contributors: Gerauchertes, Alaka, CubbyKatz, Patrick Bregger, Rwolf.

Game added April 13, 2003. Last modified September 2, 2024.