The Legend of Zelda: The Wind Waker
Description official descriptions
Link is a young boy who lives with his grandmother on the Outset Island, one of the many small islands lost amidst the waters of the Great Sea. On his tenth birthday, Link encounters a giant bird carrying a girl. Link rescues the girl, but as a result his own sister is taken away by the bird. The unknown girl is a pirate captain named Tetra, who agrees to help Link find and rescue his sister. During the course of their journey the two realize that a powerful, legendary evil is active again, and must find a way to stop him.
The Wind Waker is the tenth installment in the Zelda series. Like its predecessors, it is an action game with puzzle-solving and light role-playing elements. Basic gameplay mechanics are similar to those found in Ocarina of Time: Link explored 3D outdoor areas and dungeons, fighting enemies and occasionally solving environmental puzzles. An addition to the combat system is the ability to parry at specific times, which is needed to overcome armored foes. Another new feature is picking up and using some of the weapons wielded by the enemies. Similarly to previous games, Link can use tools such as bow and arrow, boomerang, and bombs.
Link needs to sail through the Great Sea in order to travel to other islands. He uses a baton called the Wind Waker to change wind direction by conducting it and producing melodies. The Wind Waker is also used for teleportation and puzzle-solving purposes. Link can use wind currents to glide and access remote areas.
Visually, the game utilizes cel-shaded graphics to create a cartoon-like appearance. The characters' bodily proportions and facial features are not realistic, complementing the style. Link's big eyes, in particular, also have a gameplay-related function, giving clues to the player by looking at specific items needed to solve puzzles.
A later remastered version was released for the Wii U. The game now features higher resolution graphics and a new lighting engine. A new harder difficulty Hero Mode has been added. This version also introduced the Swift Sail upgrade for faster travel and also reduced the length of the Triforce shard quest. These changes among other tweaks reduces the original length of the Gamecube version by around 20 hours on average.
Spellings
- ゼルダの伝説 風のタクト - Japanese spelling
- 젤다의 전설 바람의 택트 - Korean spelling
Groups +
- Asymmetrical multiplayer games
- Console Generation Exclusives: GameCube
- Gameplay feature: Auto-mapping
- Gameplay feature: BASE jumping
- Gameplay feature: Day / night cycle
- Gameplay feature: Drowning
- Gameplay feature: New Game+
- Gameplay feature: Photography
- Games made into comics
- Legend of Zelda series
- Nintendo Player's Choice releases
- Protagonist: Elf
- Visual technique / style: Cel shaded
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Credits (GameCube version)
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Reviews
Critics
Average score: 93% (based on 93 ratings)
Players
Average score: 4.1 out of 5 (based on 246 ratings with 6 reviews)
Celda? Hell no!!! It's Zelda!!!
The Good
The graphics. O_O They are gorgeous. Link walking out of water with water droplets making a mark on the ground, the facial expressions, and the cool anime style all impress me. Oh, and the storyline's great, the action's there, and there's just this feeling of content while playing this game
The Bad
How come Link doesn't get to keep all his cool weapons that he accumulates from past Zelda games? Wait, they're different Links!!!
The Bottom Line
Don't be iffed by the cel-shading. This is one step forward in graphical achievement.
GameCube · by Maceart BeefKing (6) · 2004
The Good
Its probablty worth pointing out that im a major zelda fan at this point. Not that it means im only gonna give it 10 out of 10 - high expectations can lead to dissapointment after all. While there was no real dissapointment, and the game is significantly evolved from Ocarina, it doesnt replicate the leap from Link 2 the past to ocarina. This is perhaps understandable, you can only get that "wow its 3d" factor the once. nonetheless, it does evolve the game quite a lot, in particular the control and, of course, the graphics. The camera is easily the best camera in any 3d game, and after many hourse play i cant remember once getting it stuck in a tree or behind a house. Mario take note. The graphics may not be what we were all hoping for (dark anime) but theyre still bloody ace, and stand up to extensive play. Quest wise, its more of the same as in ocarina, but with an extra level of detail in many areas, thoough the side-games didnt grab me like they used to.
Oh and sailing accross the sea is seriously cool. Most mellow.
The Bad
Well realistically, theres nothing significant wrong, but it is a shame we didnt get the graphics as seen at E2000 (or whenever it was). Perhaps the gamcube isnt powerful enough, and its another generation or two away? Who knows. Furthermore the quest, although in a bigger world, isnt as convoluted (although there are bags more secrets). I kinda missed the 'cause and effect' idea too, like the past and future worlds in ocarina, or the light/dark in link to the past. Its a good game mechanic, doing something in one place affecting the same place in the future/light world. But these are minor irritations at best.
The Bottom Line
highly reccomended game, like most zeldas. if youv not played one before its a 10 out of 10. For those raised on zelda, perhaps only a nine, but still essential.
GameCube · by A D (3) · 2003
Don't be fooled, this is Zelda at its best
The Good
I'm sure by now you've heard about the drastic change to the Zelda series, taking the 3D styled Ocarina of Time adventure and turning it on its head with a cel shaded style presentation. It's a major risk by the Big N, especially with so many fans backing the series with every passing title, but I for one am proud to say The Wind Waker is a shining light in the industry.
Yes, this is a kids styled game. The controls are easy enough to get into for any age, the graphics are more like something you'll expect in a saturday morning cartoon, and the adventure itself is far from the detailed world of a Final Fantasy, etc, but don't hold that against lil' Link. You see, behind it all is a game that's probably one of a few that are really worth playing all the way through. The cel shading lends an element of style rarely seen in any other.
I dare you not to be taken aback by the transition from day to night as you sail across the ocean, small fish following in the wake of your boat and the light breeze sifting across the sail. It really is a sight to behold, no matter how detailed other games might be.
The Bad
The adventure itself isn't too short, but at the same time isn't too long either. As with the Zelda franchise of old, there are plenty of side quests and items to collect that can add plenty of extra hours to the game time, but The Wind Waker, if you sit down non-stop for a couple of days, won't take too long to complete the major quest at hand.
There isn't much else, however, that detracts from the experience. Yes, there are fans who hate the graphical overhaul, but I don't hold the originality of the title against it.
The Bottom Line
Until the next big Zelda title comes along, Ocarina of Time will forever stand as the best of the series. But the Wind Waker isn't that far behind. The only real let down, a slightly short playing time, and the fact that it is so easy to sit down and play may deter experienced and older gamers. But if there is one GameCube title that deserves a place on your shelf, this is it.
Nintendo made a brave move shifting from the OoT and Majora's Mask worlds with this cel shaded title. It's a solid and entertaining entry, so please don't let the kiddy like display on the screen put you off playing. You don't know what you're missing.
GameCube · by Kartanym (12413) · 2006
Discussion
Subject | By | Date |
---|---|---|
Credits | Nial Gauntlett | Jun 9, 2015 |
Wii U | Michael Cassidy (21284) | Nov 25, 2014 |
Trivia
1001 Video Games
The GameCube version of The Legend of Zelda: The Wind Waker appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Cut content
The programmers left in some really bizarre levels from the beta stages (and maybe even one from the alpha stages) of testing. You can access these with Action Replay.
Development
At some point a Japanese company released a product called The Zelda Box. Inside the box was exclusive information, media and figures from The Legend of Zelda: The Wind Waker. Included in were prints of concept art for the game, one of which reveals that the team was considering having an adult Link in the game.
Pigs
You can not drown the pigs of Outset Island by throwing them in the ocean (the first thing I tried when I got the game), but with luck you can trap them behind one of the rocks you're supposed to practice jumping on. The pig(s) will swim back and forth along one side of the rock for an indefinite amount of time, making them much more suited for an archipelagian adventure than the wimpy kid you have to control.
References
- The masks adorning the wall behind Carlov in the Nintendo Gallery are from "The Legend of Zelda: Majora's Mask.
- The stained-glass windows surrounding the Master Sword in the Hyrule Castle basement depict the sages from The Legend of Zelda: Ocarina of Time.
- The symbols upon the three pearls of the goddesses are the same symbols that represent the songs that can be played on the Harp of Ages in The Legend of Zelda: Oracle of Ages.
Rito
The bird-like Rito are believed to be descendants of the Zoras from Ocarina of Time. Medli, an important NPC has a symbol similar to the Zora's Sapphire on her clothing. She is also mentioned as being of the bloodline of an important Zora.
The Rito may also be inspired by the Watarara, who are also avians and who only appear in the Legend of Zelda series manga. These people were more like giant birds than humans, but had a similar gaining of wings past a certain age and the same chieftain leadership structure.
Sales
On August 31, 2003 the game has won the Gold-Award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more then 100,000 (but less then 200,000) units in Germany, Austria and Switzerland.
According to publisher Nintendo, the Wii U version sold 1.62 million copies worldwide (as of September 30, 2015).
Awards
- 4Players
- 2003 – Best Console Action-Adventure Game of the Year
- GamePro (Germany)
- February 13, 2004 - Best GameCube Game in 2003 (Readers' Vote)
- GameSpy
- 2003 – #5 Game of the Year
- 2003 – GameCube Game of the Year
- 2003 – GameCube Game of the Year (Readers' Vote)
- Golden Joystick Awards
- 2003 - GameCube Game of the Year
- 2003 - Runner up to Pro Evolution Soccer 3 as Game of the Year (Editors' Award)
- 2003 - Runner up to Grand Theft Auto: Vice City as Ultimate Game of the Year category
Information also contributed by ~~, Late, Mark Ennis, piltdown_man, Tiago Jaques and Xoleras
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The Legend of Zelda: The Wind Waker
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Contributors to this Entry
Game added by Kartanym.
Additional contributors: Xa4, JPaterson, Exodia85, Tiago Jacques, gamewarrior, Chris Jeremic, CalaisianMindthief, Patrick Bregger, Rik Hideto, FatherJack.
Game added March 25, 2003. Last modified December 8, 2024.