The Train Game

Moby ID: 79973

ZX Spectrum screenshots

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Initial screen.<br> Start the game.
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Level 1, sub-level 1:<br> Changing point q.
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Level 1, sub-level 1:<br> Changed point q.
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Level 1, sub-level 1:<br> Only a virtual layout could do this, worm-holing to the other side. Some passengers are getting impatient.
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Level 1, sub-level 1:<br> The other side. And a station is getting full.
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Level 1, sub-level 1:<br> Call me Dr. Strange for my insights. The station got full.
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Level 1, sub-level 1:<br> It won't happen again. Let's pick the impatient little fellas (white/black depending on the perspective).
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Level 1, sub-level 1:<br> The 4 furious little men didn't let the blue fella catch the train.
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Level 1, sub-level 1:<br> The last two impatients.
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Level 1, sub-level 1:<br> Sub-level one complete.
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Level 1, sub-level 2:<br> Uh-uh... switching points with a bad timing.
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Level 1, sub-level 2:<br> Too late to change points.
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Level 1, sub-level 2:<br> Picking up the impatient ones (they're right).
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Level 1, sub-level 2:<br> These guys appropriate everything. Notice that the colour of the normal passengers (red) matches the train.
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Level 1, sub-level 2:<br> Poor guy, he's the last.
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Level 1, sub-level 3:<br> Notice the matching colours.
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Level 3, sub-level 1:<br> 3 different colours for passengers and trains.
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Level 5, sub-level 1:<br> Things are getting much more complicated.
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Level 7, sub-level 1:<br> The beginning of the madness.
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Track B:<br> Loading/Initial screen.
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Track B: Level 1, sub-level 1<br> Under the bridge.
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Track B: Level 1, sub-level 1<br> Five impatient passengers.
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Track B: Level 1, sub-level 1<br> Concluding this sub-level.
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Track B: Level 1, sub-level 2<br> A red passenger is waiting for the red train.
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