Cities: Skylines - Snowfall
aka:
Cities: Skylines - PlayStation 4 Edition: Snowfall,
Cities: Skylines - Windows 10 Edition: Snowfall,
Cities: Skylines - Xbox One Edition: Snowfall
Moby ID: 78950
[ Linux add ] [ Macintosh add ] [ PlayStation 4 add ] [ Windows ] [ Windows Apps add ] [ Xbox One add ]
Windows credits (2016)
111 people (109 professional roles, 2 thanks) with 121 credits.
Colossal Order Ltd. |
|
---|---|
Producer | Mariina Hallikainen |
Game Design | Karoliina Korppoo (Lead Designer), Miska Fredman |
Programming | Antti Lehto, Damien Morello |
Additional Programming | Timo Kellomäki |
Art | Antti Isosomppi (Art Director), Hans Zenjuga (Creative Director), Henri Haimakainen, Suvi Salminen, Tony Kihlberg, Janne Suhonen, Mikko Finneman, Janne Pitkäkangas, Ulysses Graphics |
QA Coordination | Igor Olechnowicz |
Music | Jonne Valtonen, Jani Laaksonen |
Sound Effects | Tapio Liukkonen |
Helper of the Order | Emmi Hallikainen |
Art Outsourcing by | Ulysses Graphics |
Thanks to | everyone involved in the development of Cities: Skylines at Colossal Order; Paradox Interactive; and huge thanks to our community for helping us making a better game! |
Special Thanks to | friends and families of the developers and to everyone who has inspired and supported us in taking on a classic city builder! |
Paradox Cities: Skylines Team |
|
Producers | Andreas Renström, Kandra Dahlgren, Niklas Lundström, Robin Cederholm |
Brand Management | Jakob Munthe |
Marketing | Malin Söderberg, John Rickne (TotalyMoo) |
Sales | Filip Sirc |
QA Leads | Victor Järnberg, Malin Furöstam |
Paradox Interactive |
|
CEO | Fredrik Wester |
CFO | Andras Vajlok |
COO | Susana Meza Graham |
CIO | John Hargelid |
Executive Vice President Game Development | Johan Andersson |
Executive Vice President Brands | Johan Sjöberg |
Executive Vice President of Business Development | Tobias Sjögren |
Vice President of Product Acquisition | Shams Jorjani |
Vice President Marketing | Daniela Sjunnesson |
Executive Assistant | Anna Norrevik |
Paradox Interactive: Production Team |
|
Senior Line Producers | Andreas Renström, Jörgen Björklund |
Associate Line Producer | Peter Cornell |
Senior Game Producer | Joseph Fricano |
Senior Mobile Producer | Florian Schwarzer |
Game Producers | Staffan Berglén, Karl Leino, Ina Bäckström |
Senior QA Manager | Artur Foxander |
QA Manager | Niklas Lundström |
Assistant QA Manager | Anna Jenelius |
QA Specialists | Johan Dorell, Tobias Viklund, Niklas Ivarsson |
QA Testers | Emil Andersson, Erik Elgerot, Anna Ström, Kajsa Falck, Malin Furöstam, Pontus Anehäll, Victor Järnberg, Henrik von Warnstedt, Axel Pålson, Bengin Bayrak, Vilho Jonsson, Daniel Teige |
Paradox Interactive: Brand Management Team |
|
Brand Managers | Marco Behrmann, Robin Cederholm, Jakob Munthe |
Director of Publishing | Tomas Härenstam |
Vice President Mobile | Jónas Björgvin Antonsson |
Paradox Interactive: Marketing & PR |
|
PR Manager | David Martinez |
Streaming Producer | Matthijs Hoving |
Trailer & Video Producer | Steven K. Wells |
Senior PR & Event Manager | Anna Westerling |
PR & Event Assistant | Veronica Gunlycke |
Community Manager | Björn Blomberg |
Online Marketing Manager | Mats Wall |
User Acquisition Specialist | Ferruccio Cinquemani |
Graphics Producer | Max Collin |
Social Media & Email Manager | Malin Söderberg |
Community Developers | John Rickne, Graham Murphy |
Paradox Interactive: Sales |
|
Sales Managers | Vic Bassey, Filip Sirc |
Business Developers | Sandra Neudinger, Daniel Lagergren |
Paradox Online Publishing Services & IT |
|
Senior Backend Developer | Christian Westman |
BI & Analytics Manager | Brynjólfur Erlingsson |
Backend Developers | Samuel Haggren, Alexander Altanis |
Information Technology | Monika Nilimaa, Richard Lindkvist |
Enzyme Testing Labs |
|
Head of Production | Louis St-Denis |
Project Manager | Paul-André Renaud |
Team Managers | João Abreu Lopes, Hudson Lee |
Lead Tester | Pim Ubert |
Testers | Colin Roy, Samuel Desormeaux, Félix Lefebvre, Pierre-Luc Harvey, Nicholas Morin, Alexandre Laprise |
Third Party Libraries |
|
Powered by | Unity |
zlib Copyright (C) 1995-2013 | Jean-loup Gailly, Mark Adler |
libpng Copyright (c) | Glenn Randers-Pehrson (1998-2014), Andreas Dilger (1886-1997), Guy Eric Schalnat (1995-1996), Group 42. Inc. [1995-1996] |
IJG JPEG Library Copyright (c) 1991-2014 | Thomas G. Lane, Guido Vollbeding |
LibTIFF Copyright (c) | Sam Leffler (1988-1997), Silicon Graphics Inc. [1991-1997] |
Clmg Copyright (c) 2004 | David Tschumperlé |
nvidia-texture-tool Copyright (c) 2007 | NVIDIA Corporation |
Autodesk FBX SDK Copyright 2014 | Autodesk Inc. |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Cities: Skylines - After Dark, a group of 100 people
- Cities: Skylines, a group of 90 people
- Cities: Skylines - Natural Disasters, a group of 71 people
- Cities: Skylines - PlayStation 4 Edition, a group of 59 people
- Magicka 2, a group of 56 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jean-loup Gailly on 361 other games
- Mark Adler on 360 other games
- Louis St-Denis on 187 other games
- Glenn Randers-Pehrson on 107 other games
- Thomas G. Lane on 103 other games
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Credits contributed by Patrick Bregger.