Loading Screen.
Title Screen.
The Starting Point of the game.
The new <i>Emotion Damper Systems (EDS)</i> mapping and the only gathered part until the moment.
Two scattered parts destined to the reconstruction of the new <i>Emotion Damper Systems (EDS)</i>.
Downwards generates a sort of shield (on the ZX Spectrum version it is prejudicial to do so).
End of game.
Facing two <i>Auto Patrol IV</i> guards.
Destroying a minor sentinel: a <i>Securinuke</i> type guard.
Some of these type <i>Auto Patrol IV</i> guards can be avoided and therefore ammunition is can be spared.
A <i>mech</i> type machinery lies bellow. Many apparatus.
A portal to another part of the reactor.
Finishing the process of teleporting.
More apparatus.
A new access to a different area of the reactor is blocked by an <i>Auto Patrol IV</i> guard.
Being destroyed by an <i>Auto Patrol IV</i> guard.
A <i>Securinuke</i> crashes against a different type of <i>Auto Patrol IV</i> guard.
Teleportation initiated.
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