Adventures of Lolo

Moby ID: 7504

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Critic Reviews add missing review

Average score: 76% (based on 27 ratings)

Player Reviews

Average score: 3.7 out of 5 (based on 39 ratings with 2 reviews)

A cute and classic action/puzzle game

The Good
This is the first game I ever played featuring the successful formula of box-moving puzzles combined with monster-dodging action, and it remains a favorite. As the game's levels unfold, new challenges, items and strategies are gradually revealed and built upon, allowing the player's puzzle-solving ability to grow as the difficulty level increases. This feeling of steady progression, combined with appealingly cute graphics, makes for an entertaining and satisfying puzzle game.

The Bad
The problem with a game that consists of a linear progression of puzzles is that it can grow frustrating if the player gets stumped by a single puzzle. It's too bad that there is no way to skip a tricky puzzle and come back to it later, as this would help keep the player engaged and prevent the game from being abandoned. Another inherent flaw with this type of game is that agility-based puzzles can become irritating when the player knows how to solve a level but doesn't have the manual dexterity to actually do it. A lesser flaw is the fact that the game's soundtrack is the same song looped endlessly; more variety would have been nice, though the signature tune is certainly catchy enough to get stuck in one's head.

The Bottom Line
This is a cute, well-designed action puzzler that, in spite of some potential frustrations, remains as engaging as it was when it was first released.

NES · by Demian Katz (2314) · 2004

Simply a really fun puzzle game

The Good
This is not your average rescue-the-princess game (a genre which usually involves an inordinate amount of violence). This game makes you think. The Adventures of Lolo sets up a series of unique obstacles and enemies (like a harmless yet narcoleptic hopping green creature that falls asleep as soon as it comes in contact with you, and the gorgon/Medusa creature that is just the meanest thing ever) that you must either avoid or figure out how to manipulate to your advantage.

With 50 levels, effectively equating to 50 different puzzles, this game does not get boring easily.

The Bad
The only negative thing that I could possibly say about this game is that it only had 50 puzzles.

The Bottom Line
This little blue egg dude has to rescue his girlfriend (a little pink egg dudette) by thinking his way through 50 different rooms. The rooms are actually just sinister logic puzzles in disguise. Get thinking!

NES · by Multimedia Mike (20647) · 2005

Contributors to this Entry

Critic reviews added by RhYnoECfnW, Alsy, SlyDante, sayewonn wisseh, Alaka, A.J. Maciejewski, Big John WV, Riemann80, yenruoj_tsegnol_eht (!!ihsoy), Cannonfodder64, Jeanne, Patrick Bregger, A H, Alex Fest, chirinea.