Super Mario Maker |
Director |
Yosuke Oshino |
Senior Director |
Yoshikazu Yamashita |
Planning |
Shigefumi Hino, Arisa Hosaka |
Lead UI Design |
Satoko Higashi |
UI Design |
Mai Yamamoto, Hiroko Nishibe |
Lead Character Design |
Masanao Arimoto |
Character Design |
Kosono Okina, Masanobu Sato, Tatsuya Hishida, Yasuyo Iwawaki, Yuka Sawano, Takashi Fukahori |
Visual Effect Design |
Yoko Fukuda |
Design Adviser |
Atsushi Miyagi |
Level Design |
Hirotake Ōtsubo, Kenta Usui, Nobuo Matsumiya, Mari Shibata |
Player Programming |
Keigo Nakanishi |
System Programming |
Hisashi Okada, Fumiya Nakano, Toshiyuki Doi |
Graphic Programming |
Kōji Sakai, Kazuhiro Nakari, Shuhei Maekawa |
Enemy & Object Programming |
Tatsuo Nishiyama, Takamitsu Kuzuhara, Yuki Hashizume |
Edit Programming |
Yusaku Shimizu |
UI Programming |
Atsushi Sakaguchi, Kiyoshi Koda, Masaru Nii, Etsuko Sakai, Yuji Sawatani, Masahiro Kishi |
Network Programming |
Hideyuki Tatsuta |
Server Programming |
Noritaka Otsuka, Hirokazu Shimaoka, Shinnosuke Miki |
Network Design |
Kenkichi Miura |
Sound Programming |
Koichi Kyuma |
Sound Effects |
Takuya Kojima, Ryōji Yoshitomi |
Music |
Kōji Kondō, Naoto Kubo, Asuka Hayazaki |
Artbook |
Yasuhisa Yamamura, Takashi Maeda |
Manual Editing |
Aki Sakurai, Chie Sakakura, Miki Tsuchiya, Kazuki Kishita, Yosuke Fujino, Yurie Sato, Toki Kando, Yasushi Matsubara |
NOA Localization Management |
Nathan Bihldorff, Tim O'Leary, Reiko Ninomiya |
NOA Localization |
Morgan Ritchie, Michael Barry, Eric M. Smith, César Pérez, Billy Carroll, Ethan Stockton, Tim McCaughan |
NOE Localisation Management |
Federico Maggi, Theodoros Spenis, Daijiro Iwa, Mark Kourtoglou |
NOE Translation |
Michael Frisch, Araceli Mazón Figueroa, Alexander Gordon, Benjamin Roffey, David Caussèque, Sabrina Jouillat, Hervé Lefranc, Sven Pötzl, Arne Glinka, Gunnar Friedrich, Bruno Gramigna, Vincenzo Russo, Alicia Vega Lamela, Enrique Sánchez Rosa, Carsten Harmans, Patrick Koudstaal, Bernardo Ponces de Serpa, Rui Mendes, Dmitrii Kaloev, Anastasia Golovanova |
NOE Quality Assurance |
Stefania Montagnese, Richard Wylie, Oliver Bates, Laurent Siddi, Matteo Zuzzi, Sascha Michalke, David Gutiérrez Varona, Gigi Wong, Sónia Laranjeira Santos, Anton Ivanchikov |
Course Editing Concept |
Ryota Maruko, Hirohito Yoshimoto, Hisashi Sekoguchi |
Technical Support |
Shingo Okamoto, Toru Inage, Yuta Ogawa, Toshio Iwawaki, Kenzō Hayakawa, Kunihiro Komatsu |
Testing |
Kiyoshi Ishibiki, Masashi Onishi, Atsushi Tada, Shoichiro Takeyoshi, Atsushi Matsuda, Tatsuya Nawata, Yoshikazu Tanaka, Kana Aiba, Mahoto Sawada, Motohiro Hamada, Daisuke Ikeda, Mario Club Co. Ltd., Pole To Win Co. Ltd., NOA Product Testing |
Special Thanks |
Shintaro Ishii, Daiki Nishioka, Mizuki Kamei, Akiko Yamaguchi, Tsuyoshi Watanabe, Yuri Adachi, Takumi Wada, Yusuke Nakano, Ryuichi Suzuki, Yurie Kozuma, Kazuya Kikkawa, Takashi Ito, Norio Asakura, Naoya Hasegawa, Shingo Hosokawa, Tomoko Satō, Akiya Sakamoto, Norihito Ito, Haruka Kakinuma, Yoichi Yamamoto, Takahiro Watanabe, Mitsuhiro Hikino, Toru Asakawa, Katsuma Sonobe, Risa Taniwa, Kirk Arndt, SRD Co. Ltd., Software Planning & Development Division, Entertainment Analysis & Development Division, CAPCOM CO. LTD., SEGA Games Co. Ltd., BANDAI NAMCO Entertainment Inc., Tokyo Itoi Shigesato Office Co. Ltd., INTELLIGENT SYSTEMS CO. LTD., skip Inc., HAL Laboratory Inc., The Pokémon Company, GAME FREAK inc., MONOLITH SOFTWARE INC., Nintendo Software Technology |
Producer |
Takashi Tezuka |
Coproducer |
Hiroyuki Kimura |
General Producer |
Shigeru Miyamoto |
Executive Producer |
Satoru Iwata |