Mega Man: Legacy Collection

aka: Rockman: Classics Collection
Moby ID: 74447

[ All ] [ Nintendo 3DS add ] [ Nintendo Switch add ] [ PlayStation 4 ] [ Windows ] [ Xbox One add ]

PlayStation 4 screenshots

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<b>Legacy Collection</b>: Splash screen
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<b>Legacy Collection</b>: Main menu
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<b>Legacy Collection</b>: Soundtrack select screen
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<b>Legacy Collection</b>: Mega Man BGM player
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<b>Legacy Collection</b>: Mega Man 2 BGM player
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<b>Legacy Collection</b>: Mega Man 3 BGM player
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<b>Legacy Collection</b>: Mega Man 4 BGM player
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<b>Legacy Collection</b>: Mega Man 5 BGM player
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<b>Legacy Collection</b>: Mega Man 6 BGM player
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<b>Legacy Collection</b>: Controller map
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<b>Legacy Collection</b>: Challenges
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<b>Legacy Collection</b>: Game select screen
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<b>Legacy Collection</b>: Mega Man menu
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<b>Legacy Collection</b>: Mega Man artwork, Adhering Suzy
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<b>Legacy Collection</b>: Mega Man artwork, Big Eye
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<b>Legacy Collection</b>: Mega Man artwork, Bomb Man
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<b>Legacy Collection</b>: Mega Man character database
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<b>Legacy Collection</b>: Mega Man 2 menu
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<b>Legacy Collection</b>: Mega Man 2 artwork, Air Man
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<b>Legacy Collection</b>: Mega Man 2 character database
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<b>Legacy Collection</b>: Mega Man 3 menu
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<b>Legacy Collection</b>: Mega Man 3 artwork, Big Snakey
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<b>Legacy Collection</b>: Mega Man 3 artwork, Bubukan
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<b>Legacy Collection</b>: Mega Man 3 concept art, Boss Sketch
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<b>Legacy Collection</b>: Mega Man 3 character files, Gemini Man
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<b>Legacy Collection</b>: Mega Man 3 character database
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<b>Legacy Collection</b>: Mega Man 4 menu
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<b>Legacy Collection</b>: Mega Man 4 artwork, 100 Watton
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<b>Legacy Collection</b>: Mega Man 4 character files, Drill Man
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<b>Legacy Collection</b>: Mega Man 4 concept art, Dust Man Stage
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<b>Legacy Collection</b>: Mega Man 4 character database
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<b>Legacy Collection</b>: Mega Man 5 menu
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<b>Legacy Collection</b>: Mega Man 5 artwork, Apache Joe
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<b>Legacy Collection</b>: Mega Man 5 character files, Crystal Man
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<b>Legacy Collection</b>: Mega Man 5 concept art
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<b>Legacy Collection</b>: Mega Man 6 menu
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<b>Legacy Collection</b>: Mega Man 6 artwork, Ben K
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<b>Legacy Collection</b>: Mega Man 6 character files, Centaur Man
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<b>Legacy Collection</b>: Mega Man 6 concept art
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<b>Mega Man</b>: Title screen
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<b>Mega Man</b>: Stage select screen
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<b>Mega Man</b>: Cutman stage opening
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<b>Mega Man</b>: Starting Cutman stage
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<b>Mega Man</b>: Background art can be added during gameplay
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<b>Mega Man</b>: Game can be stretched while preserving aspect ratio, and TV and Monitor filters can be applied which add horizontal lines
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<b>Mega Man</b>: Stretching to full screen is also available option
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<b>Mega Man</b>: Iceman stage opening
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<b>Mega Man</b>: It's slippery on Iceman stage
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<b>Mega Man II</b>: Introduction cut-scene
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<b>Mega Man II</b>: Main menu
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<b>Mega Man II</b>: Stage select screen
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<b>Mega Man II</b>: Woodman stage opening
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<b>Mega Man II</b>: Running through the forest filled with bats on Woodman stage
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<b>Mega Man II</b>: Firing at the jumping rabbit robot
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<b>Mega Man II</b>: Fighting bats in the cavern
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<b>Mega Man II</b>: Nice doggie...
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<b>Mega Man II</b>: Heat Man stage opening
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<b>Mega Man II</b>: Better watch not to jump into the lava pit
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<b>Mega Man III</b>: Main menu
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<b>Mega Man III</b>: Stage select screen
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<b>Mega Man III</b>: Spark Man stage opening
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<b>Mega Man III</b>: Starting the Spark Man stage
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<b>Mega Man III</b>: Timing the jump to pass through a moving electrical barrier
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<b>Mega Man III</b>: Magnet Man stage opening
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<b>Mega Man III</b>: Those magnets are pulling Mega Man up
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<b>Mega Man III</b>: Fighting a pink shielded opponent
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<b>Mega Man IV</b>: Introduction cut-scene
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<b>Mega Man IV</b>: Main menu
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<b>Mega Man IV</b>: Stage select screen
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<b>Mega Man IV</b>: Dive Man stage opening
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<b>Mega Man IV</b>: Deadly mechanical shark
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<b>Mega Man IV</b>: These field medics aren't friendly at all
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<b>Mega Man IV</b>: Stats showing weapons and life energy
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<b>Mega Man IV</b>: Skull Man stage opening
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<b>Mega Man IV</b>: Sliding toward the turret on the Skull Man stage
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<b>Mega Man IV</b>: This green skeleton does not stay dead for too long
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<b>Mega Man V</b>: Introduction cut-scene
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<b>Mega Man V</b>: Main menu
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<b>Mega Man V</b>: Stage select screen
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<b>Mega Man V</b>: Stone Man stage opening
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<b>Mega Man V</b>: Starting the Stone Man stage
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<b>Mega Man V</b>: These caverns are crawling with robotic bugs
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<b>Mega Man V</b>: Napalm Man stage opening
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<b>Mega Man V</b>: Fighting jungle tigers
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<b>Mega Man V</b>: Underground waterfall
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<b>Mega Man VI</b>: Introduction cut-scene
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<b>Mega Man VI</b>: Main menu
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<b>Mega Man VI</b>: Stage select screen
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<b>Mega Man VI</b>: Plant Man stage opening
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<b>Mega Man VI</b>: Attack of the beetles
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<b>Mega Man VI</b>: Getting pummeled to death
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<b>Mega Man VI</b>: Enemies come in all sizes
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<b>Mega Man VI</b>: Yamato Man stage opening
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<b>Mega Man VI</b>: Avoiding to deal with oriental bear
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<b>Mega Man VI</b>: Centaur Man stage opening
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<b>Mega Man VI</b>: Those pelicans are dropping their meal

Windows screenshots

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Main menu screen.
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You can play the classic western Mega Man versions...
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...OR be a goddamn purist and go for the Rockman versions. HELL YEAH.
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There's a database filled to the brim with all characters from all six games, with detailed info on each.
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There's also a museum where you can look at several beautiful pictures.
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Even all the tracks can be listened to at your choosing.
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An interesting addition is the Challenge Mode, where you tackle several different sections of the games, with a certain time limit.
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Regular options menu.
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Mega Man title screen.
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Mega Man II title screen.
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Mega Man III title screen.
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Mega Man IV title screen.
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Mega Man V title screen.
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Mega Man VI title screen.
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Rockman title screen.
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Rockman 2 title screen.
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Rockman 3 title screen.
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Rockman 4 title screen.
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Rockman 5 title screen.
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Rockman 6 title screen.
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Climbing the Stairs of Death. Extremely annoying if you get hit, since you'll fall aaaaaaall the way down. Take it slowly.
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...and that's how a champ does it.
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Fight fire with fire. Kinda.
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A pretty easy boss after a terrifyingly frustrating level. Good.
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You just gotta love the 'getting hit' pose. You can see the pain in Megaman's face.
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Those bubbles are a lot more efficient if you actually HIT the guy with them...
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Somehow, this makes me think of the opening theme for Captain Planet, when they yell 'WIND!'.
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Another kind of windy attack, but this time with the power of Earth!
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Probably one of the easiest bosses, where you just stand still and let time flow. Or stop, as the case may be.
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Also ridiculously easy if you use the right power. This rock-paper-scissors scheme is a lot more visible during certain boss fights, and this is one of them.
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Light Pink vs Dark Pink - Pink Battle of the Year.
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Too bad Megaman can't aim his fucking blaster DIAGONALLY.
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Where are you going in such a hurry, friend!
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One of the most infamous boss battles in the entire franchise. Oh Yellow Devil, why do you hate us so much.
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The 'light effects' in this stage were pretty groundbreaking for the time. Well... at least fun to look at.
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Get equipped.
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Just like that Muse song says... Our time is ruuuuuunning oooout...
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This game makes me so confused sometimes. I even lose my ground.
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Beautiful sunrise at our futuristic town.
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If purple is (also) your favorite color, this is the stage to be at.
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Going through mysterious tubes always sounded a lot more dangerous than this makes it seem.
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Sorry dude, but this here ain't Hollywood.
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Sawed in half enemies can be a pain.
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Eye of the tiiigeeeer! I bet Rocky couldn't deal with this shit like a champ.
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Having to battle bosses that look like they just wanna have some fun. Makes me sad.
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Gotta be pretty accurate with your timing if you wanna avoid those homing missiles.
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Being hit while in the air, in any Megaman game, almost always certainly means death.
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...as does getting hit by enemies until your health is depleted, obviously. Boom.
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Jumping is fun, but actually WINNING would be a lot more.
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And yeah, monkeys.
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