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Moraff's Morejongg

Moby ID: 69209

[ All ] [ DOS ] [ Windows ]

DOS screenshots

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The game's title screen follows both the resolution selection and the advertisement screen
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This is the first screen the player sees, it is standard to many Moraff games and the player must select a graphics option every time they play
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The shareware version of the game displays an advertisement screen before the main title.
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This is the main menu. Option D showcases more tile sets and layouts in a rolling demo
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Option A from the main menu brings up two screens of large text instructions
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A traditional layout using monster tiles
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This game did not end well. Note that the background colour can be changed
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This is the same failed game as seen in the previous screenshot but the 'N' key has been used to change the tile set
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There are letter tile sets ...
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.. and there are word tile sets
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The game can be played in different resolutions. This is 320x200 16 colour low res EGA
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Another layout and tile set combination in 320x200 16 colour low res EGA
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Sometimes the game selects a tile set / colour combination that is unreadable but the game has a feature that changes the colours used
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The previous screenshot showed a game that was unplayable because the tiles could not be read. This is the same arrangement after a new colour choice had been selected
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When the player exits the shareware version of the game they see this, the first of seven screens of adverts for more MoraffWare games
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