Final Stretch
Description
Based on the 1993 Formula One Season, Final Stretch features a GP, 1P VS 2P, and Time Attack modes. In GP mode the player can choose either beginner or expert which have many differences.
At beginner any team can be chosen and the player will start all races without having to qualify. There's no machine setting, and one other difference is that during the actual race the vehicles do not collide with each other. In the expert one, there's the qualifying session consisting of nine laps. It is also possible to save data, among other differences.
Only a single player is allowed to compete in the GP mode, and the screen is always split. The bottom screen shows the car in the typical chase view while the top can show up to five different views.
Just like Redline: F1 Racer, the game was supervised by the Japanese driver Aguri Suzuki.
Spellings
- ファイナル・ストレッチ - Japanese spelling
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Credits (SNES version)
24 People (15 developers, 9 thanks)
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games.
Identifiers +
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Contributors to this Entry
Game added by Rik Hideto.
Additional contributors: Victor Vance.
Game added April 21, 2014. Last modified July 25, 2024.