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Quake III: Arena

aka: Q3, Q3A, Quake 3, Quake Arena, Quake III: Arena (Elite Edition)
Moby ID: 649

[ All ] [ Dreamcast ] [ Linux ] [ Macintosh ] [ Windows ] [ Windows Apps ]

Linux Patches

2001-08-02

1.29h patch

2001-12-21

1.31 patch

2002-10-07

1.32 patch

2002-11-16

1.32b patch

2006-05-08

1.32c patch

Windows Patches

2000-01-13

Point Release 1300

2000-02-17

v1.16h patch - bug fixes, Windows versions no longer work with Linux serial keys, added min/max pings to server settings, added ping information to server browser, added mod UI, added auto-downloading and allowing downloads from the menu, added cl-paks only sent to pure servers, made sure file system restarts if a pk3 was auto-downloaded, server browser shows mod running

2000-02-18

v1.16i patch - fix for CD key display

2000-02-21

v1.16j beta patch - Zombie/Ghost unpure clients no longer remain connected, Recursive File System error corrected when running mods with logfile set to 1, the auto-download rate is controlled by 'sv_maxRate', specify this value in bytes per second (the maximum band rate caps out around 25K per second)

2000-03-15

v1.16n patch - unlatched sv-pure, added designer models, fixed gamestate reload when running mods in pure mode

2000-05-03

v1.17 patch - security fix for exploit related to VM-based mods, protocol number changed to 45, fixed crashes relating to callvote to single player game type and to bot initialization on some systems

2000-09-22

v1.25 patch - protocol number changed to 45, fixed autodownload code, fixed dropped sounds bug, new pure server code, new encryption, global rankings support added, added the Defense Award and medal for defensive actions in team play, modified physics so that both dll and qvm physics match, optimized memory usage when playing with mods changing qvms, added headmodel support to allow players to switch heads between models, CD check disabled, .pak file support increased from 64 to 1024 files, other changes

2000-10-13

v1.25y patch - bug fixes, restored movement physics, /kicknum command renamed to /clientkick, new /fdir command, fixed callvote/spectator bug, re-enabled "Lagometer", re-enabled map diagnostic commands

2000-12-13

v1.27g patch - protocol number changes to 48, bug fixes, improved bot AI, added better error handling to auto-downloading, added "noglobalsound" option for items, CD keys are no longer overwritten, speed tweaks, VM Optimazation to bring vm speed closer to DLL speed, cinematic support made available to mod developers, removed global rankings support

2001-01-10

v1.27h patch - fixed James model bug, CD key is read correctly when starting from Q3A vs TA shortcuts, handicap exploit fixed, bot routing bug fixed, potential 20 FPS increase for some clients, sensitivity restored

2001-06-18

v1.29f patch - protocol number changed to 66, bug and crash fixes, fix to sound issues on Windows NT 4.0 on version 1.27h, voteable maps are based on the client’s gametype instead of the server's, set predictable player events to zero on spawn, other changes

2001-07-26

v1.29g patch - bug fixes, fixed missing audio in Windows NT 4.0 after patch 1.29f

2001-07-31

v1.29h patch - mouse sensitivity and wheel issues have been addressed, fixed a server crash exploit, frame rate should be back to normal for those that experienced problems, fixed Windows NT 4.0 sound, in_mouse set to -1 will provide 1.17ish sensitivity, in_mouse set to 1 will provide current sensitivity, installers will now give users the proper .pak files (this has been causing some connection and pure issues)

2001-09-27

v1.30 patch - protocol number changed to 66, fixed sound bug (with Graeme hints), bug fixes, command tweaks, map making changes, added auto-update system, new maps (pro-q3dm6, pro-q3dm13, pro-q3tourney2 and pro-q3tourney4), new compression in network code, new anti-cheat measures, new toggleable weapon effects (railgun, rocket launcher, plasma gun, lightning gun), other changes

2001-12-21

v1.31 patch - fixed Doppler effect, changed protocol from 66 to 67, fixed simple developer 1 cvar cheat hack, changed a few warnings to developer warnings, rcon commands no longer fragment, sent buffered to the rcon client, fixed connection issues / broken userinfo, only printing R_AddPolyToScene warnings with +set developer 1, various dedicated server issues fixed

2002-10-07

v1.32 patch - protocol number changed to 68, network/protocol optimizations, added mouse wheel support in the console, PunkBuster improvements

2006-05-08

v1.32c patch - security fix for CVE-2006-2082: directory traversal / information leak in Quake III: Arena auto download feature

Macintosh Patches

2006-05-08

1.32c patch

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