Disney's Donald Duck: Goin' Quackers

aka: Disney Anders And: "Etr@pt Evevtyr"?*!, Disney Donald: "Cou@k Att@k"?*!, Disney Kalle Anka: "Ku@ck Att@ck"?*!, Disney Paperino: Oper@zione "P@pero"?*!, Disney Pato Donald: "Cu@c. Att@ck"?*!, Disney's Donald Duck: "Qu@ck Att@ck"?*!, Donald Duck: Rescue Daisakusen!!
Moby ID: 63710

[ GameCube ] [ PlayStation 2 ] [ PlayStation 3 add ]

PlayStation 2 credits (2000)

278 people (225 professional roles, 53 thanks) with 320 credits.

UBI Soft's Game Development Team

Producer Alain Tascan, Grégoire Gobbi
Project Manager Benoit Galarneau
Lead Game Designer Patrice DĂ©silets
Artistic Director Jean-François Malouin
Lead Donald Duck Animator Steeve Ouellet
Lead Programmer Raynald Bouchard, Nicolas Rioux
Lead Infodesign François Masse
Sound Design Jonathan Pilon
Storyline & Dialogs Philippe Debay
Production Assistant Ryan Valade
Game Design Team Leader Patrice DĂ©silets
Game Designers Mario Maltezos, Martin Raymond, Philippe Morin, David Châteauneuf, Daniel Bérubé
Level Designers Kevin Guillemette, Rémi Lacoste, Kyle Malette, François Laperrière, Philippe Morin, David Châteauneuf, Daniel Bérubé, Frederic Lajoie, Martin Hamel, Louis Martin Guay
Animation Team Leader François Royer, Patrick Pelletier, Steeve Ouellet
Animators Érik Branz, Bourbaki Joseph, Thomas J. Anderson, Clint Lewis, Philippe Arsenault, Matt Campbell
Modeling Team Leader Jean-François Malouin, Annik Bernatchez
Graphic Artists Audran Guerard, Cédric Schmitt, David Giraud, Jean-François Morin, Guillaume Lafrance, Sébastien Laporte, Yannick Jacques, Karl Boulanger, Pascal Beaulieu, Mario Brousseau
Graphical Technical Director Guillaume Lafrance
2D Artist Mario Brousseau, Bobbi Burquel

Programming

Engine Programmers Raynald Bouchard, Claude Langlais, Rachel Potvin
Engine Programming Collaborators Jean-Sébastien Pelletier, Éric Allard, Patrick Beland, Frédéric Blais, Guillaume Borgia, Rima Brek, Colin Bruneau, David Chabot, David Genest, Stéphane Girard, Jean-François Lussier, Éric Robert, Joël Tremblay, Alain Turcotte, Vincent Van Eeckhout
Programmers Nicolas Rioux, Christian Desautels, David Lapointe, Richard Malo, Stephen Mulrooney, Marc-Olivier Riel, Martin SĂ©vigny
Programming Collaborators Martin Boucher, Dominic Couture
3D Tools Antoine Dodens, Hugo Allaire, Jean-François Dubé, Nathalie Dubois, Jérôme Lasserre, Yannick Létourneau
Sound Tools Stéphane Ronse, Pascal Lalancette, Jean-François Guay
Animation Tools Bernard Lefebvre, Simon Drouin, Mathieu Laforce
Info Design Team Leader François Masse, David Cook, Yann Sylvestre, Steve Boudreau, Anouphab Lysakoune
Data Manager François Venne, François Masse

Localization

Localization Manager Chadi Lebbos
Integration Jean-Robert Michel, Jean-Francois Trudeau, Michel Lajeunesse, Peter Zsurka

Tests

Lead Tester Bruno Bellavance
Assistant Lead Tester Yan Gagnon
Testers David Deschênes, Mathieu Fortin, Pierre-Yves Savard, Pascal Gauthier, Sylvie Tremblay, Antoine Thisdale, Daniel Sarrazin, Éric Tougas, Frédéric Ouellet, Jordan Melfi, Marc Gilbert

Conception Teams

Game Design Patrice DĂ©silets, Martin Raymond, Philippe Morin, Mario Maltezos, RĂ©mi Lacoste, Jason Arsenault, Marc D'Souza
Graphic Research Jean-François Malouin, Cédric Schmitt, Éric Turmel, François Royer, Ryan Duncan, Steeve Ouellet, Guillaume Lafrance, Ghislain Ouellet
Behavior Martin Dufour, Jean-Pierre Vignault, David Cook, François Masse, Yann Sylvestre
Worldwide Production Organisation And Product Design Alain Tascan, Benoit Galarneau, Abdelhak Elguess, Nicola Aitoro, Weixin Lu, Mathieu Ferland

UBI Soft's Cinematics

Director Valérie Pouyanne
Production Supervisor Marianne Souliez
Production Managers Éric Pépin, Sophie Penziki
Scripts Philippe Debay
Storyboard Jamie Helman

3D Layout

Supervisor Mathieu Breda
Layoutmen Avlamy Ramassamy, Corinne Bouvier
Detection / Checking Aurora Manthe, Etienne Goueslain

Character Modeling

Technical Director Emile Ghorayeb
Supervisor Marc Bouchard
Modelers Olivier Fournier, Pascal Beaulieu, MĂ©lanie Caron, Jean-Pierre Barrette

Animation

Animation Supervisor Jamie Helman
Animators Antonin Plante, François Côté, Allan Treitz, Jean-Thierry Roy, Christian Dion, Bryan Théberge, Valérie Pouyanne, Emile Ghorayeb

Backgrounds & Props

Supervisor & Artistic Director Geneviève Dufour
Modeling & Mapping Christian Lemire, Mario Brousseau, Isabelle Gagnon, SĂ©bastien Laporte
Modeling & Mapping Collaborators Yannick Jacques, Éric Poulin, David Giraud
2D Color Reference Daniel Perron

Lighting & Rendering

Supervisor & Artistic Director Michael Yeomans
Assisting Supervisor & Artistic Director Edouard Kachaami
Rendering Dany Bergeron, Isabelle Gagnon, Karim Rouissi

SFX

Supervisors Catherine Nolin, François Gendron
SFX Jean-Thierry Roy, Dany Bergeron, Allan Treitz, Christian Dion

Music & Sound

Executive Producer Didier Lord
Producer Jean Massicotte
Sound Studio Manager Noémie Dupuy
Production Coordinator Jérémi Valiquette
Production Assistant Frédérique Fourny-Jennings
Ubi Music Publishing Julie Lachance
Music Composed And Performed By Shawn K. Clément
Music Kinematics Mixed At Ubi Music Studio - Montreal
Lead Sound Engineer Simon Charles Pressey
Second Engineer Olivier Germain
Foley / SFX Production Manager Josué Beaucage
Foley Recordist George Pelekoudis
Foley Artist Chris Piggings
Sound Post-production Manager Nicholas Grimwood
Sound Post-production Team Daran Nadra, Martin Berthiaume
Sound Integration Babak Khajehmiraki
Video Production Manager Marie-Élène Grégoire
Video Editor François Roussel

UBI Soft's Management

Montreal - Production Manager Michel Cartier
Montreal - Programming Manager Bertrand HĂ©lias
Montreal - Game Design Manager Grégoire Gobbi
Montreal - Graphic Managers Vincent Pontbriand-Trudel, Gilles Monteil, Max Belanger
Montreal - Info Design Manager Stephane Mouchel-Vichard, Benoit Frappier
Montreal - Tests Manager Vincent Pâquet, Éric Tremblay, Éric Martineau
Montreal - General Manager Martin Tremblay, Sabine Hamelin
World QA Managers Serge Hascoët, Michaël Guez
World Production Manager Christine Burgess-Quémard
Ubi Soft - President - General Director Yves Guillemot

Marketing

EMEA Marketing Team Emilie Pujol, Laura Gelis, Lionel Roudil, Tina Hicks, Susie Fevert, Thomas Petersen
Marketing Project Manager Caroline Martin, Stéphane Cardin

US Marketing

US Marketing Manager Mona Hamilton
Public Relations Sandra Yee, Dana Whitney, Melanie Melton
Promotions Randy Gordon, Hélène Juguet

Disney Interactive

Director, Production, Consoles Dan Winters
Producer Luigi G. Priore
Associate Producer William Beaman
Character Art Direction John Loter
Senior Manager Marketing Sue Fuller, Carole Degoulet
Marketing Assistant Sue Elliot, Miriam Cullen
With The Voice Talents Of Tony Anselmo, Corey Burton, June Foray, Tress MacNeille, Russi Taylor, Frank Welker
Disney Character Voices Rick Dempsey, Susie Lum, Beth Glenday, Randy Coppinger, Vicki Rondou, Ned Lott, Diane Passarelli
Svenska Röster Andreas Nilsson, Marie Kühler, Gunnar Uddén, Ulf Källvik, Roger Storm, Birgitta Fernström, Anders Öjebo, Monica Forsberg
Special Thanks To Christina Vann, Renée Johnson, Patrick Larkin, Tamira Webster, Ronan Bel, Pauline Jacquey, Olivier Didelot, Marc Villemain, François Queinnec, Frédéric Balint, Olivier Saillant, Rémy Laumont, Alain Robin, Xavier Billault, Christophe Roguet, Olivier Dauba, Yann Macon, Benjamin Haddad, Martin Dufour, Cyril Derouineau, Matthieu Fournaison, Sebastian Cosor, Tarik, Ida, Lambert, Romain, Moss, JB, Julien, Sylvain, Baligh Nadia, BSami, Karim, Mouhssine, Msalah, Eddine, MYouness, MFatimaEzzahra, MAnass, MAhmed, HChaibia, IYoussef, OKhalid, RZouhair, Rachid El Idrissi, Ronan, Sandrine, Hicham, Zineb, Youssef, Houda, Souad, And All The Children That Helped Us To Test The Game
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by Eric Tougas, Rascal.