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Scooby-Doo!: Jinx at the Sphinx
aka:
Scooby-Doo!: Le Secret du Sphinx
,
Scooby-Doo!: Prokletí sfingy
Moby ID: 62493
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Windows screenshots
Choosing difficulty level. Yes, the "Spooktacular" image is of Scooby holding Shaggy (but it looks less ancient and stylish with the figures shown in detail).
Velma's cousin Thelma, an egyptologist, disappeared at the pyramids. Here's the "gang" looking at a picture of her.
Over the pyramid terrain
As usual, the team ran into the local monster - the mummy. They look much better running against this beautiful backdrop than against the "generic" intro backdrop.
The nexus point for all trips around the area.
The sound settings menu
Papyrus Pizza... But no, I won't "let" Scooby and Shaggy go there yet, first we need to collect something essential for playing - Scooby Snacks!
The Dog in the Red Fez... ;) Scooby must collect as many fruits as he can. (I thought Scooby Snacks were... dog biscuits or something?...)
Inside the pyramid
Really, these games often remind me of Humongous Entertainment... But they have a lot less of these little animations found by clicking stuff. Here there are two, on some screens there are none...
This ancient map looks quite confusing, its carbon-and-tissue copy will be much more clear.
We only get to explore this room once Daphne gets lost, earlier there's nothing interesting there.
Scooby and Shaggy go bobsledding in a sarcophagus... ;)
...of course, screaming all the way. ;) It kinda reminded me of the mine cart ride in "Pajama Sam 1", except that Sam was less frightened. ;)
Weigh down these barrels with fish to lift the captain to the deck.
It looked like a sailboat of a type essentially unchanged for centuries, and here we have relatively modern machinery.
The area with the obelisk. Now there's nothing to find there. the team needs to return after having copied the map.
Finding one of the suspects - Starry Skies, a ufologist.
In fact I did this puzzle wrong first. It should have been from TALLEST to SHORTEST, but I didn't even pay attention. ;)
Scooby and Shaggy admire the pizza (and are very disappointed that clues have priority).
Play the arcade game to get a piece of the medallion.
A "Simon Says" type puzzle - play a melody with the bottles.
The exit menu
We first met Joseph at his souvenir stand, here he's at his other shop. Is he capable of bilocation (and not just instant disappearance), or what? ;)
I was disappointed with this memory minigame. It would have looked much more beautiful if the rugs remained on the stand once paired - it would allow having all patterns visible at one.
Finally! The team managed to find Thelma.
In this game we have, in fact, six clues. And, unfortunately, no descriptions of suspects.
Starry looks quite cute as a defeated mummy. ;)
The "gang" leaves to new adventures!
Are we missing some important screenshots?
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