Scooby-Doo!: Jinx at the Sphinx

aka: Scooby-Doo!: Le Secret du Sphinx, Scooby-Doo!: Prokletí sfingy
Moby ID: 62493

Windows screenshots

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Choosing difficulty level. Yes, the "Spooktacular" image is of Scooby holding Shaggy (but it looks less ancient and stylish with the figures shown in detail).
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Velma's cousin Thelma, an egyptologist, disappeared at the pyramids. Here's the "gang" looking at a picture of her.
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Over the pyramid terrain
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As usual, the team ran into the local monster - the mummy. They look much better running against this beautiful backdrop than against the "generic" intro backdrop.
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The nexus point for all trips around the area.
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The sound settings menu
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Papyrus Pizza... But no, I won't "let" Scooby and Shaggy go there yet, first we need to collect something essential for playing - Scooby Snacks!
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The Dog in the Red Fez... ;) Scooby must collect as many fruits as he can. (I thought Scooby Snacks were... dog biscuits or something?...)
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Inside the pyramid
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Really, these games often remind me of Humongous Entertainment... But they have a lot less of these little animations found by clicking stuff. Here there are two, on some screens there are none...
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This ancient map looks quite confusing, its carbon-and-tissue copy will be much more clear.
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We only get to explore this room once Daphne gets lost, earlier there's nothing interesting there.
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Scooby and Shaggy go bobsledding in a sarcophagus... ;)
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...of course, screaming all the way. ;) It kinda reminded me of the mine cart ride in "Pajama Sam 1", except that Sam was less frightened. ;)
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Weigh down these barrels with fish to lift the captain to the deck.
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It looked like a sailboat of a type essentially unchanged for centuries, and here we have relatively modern machinery.
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The area with the obelisk. Now there's nothing to find there. the team needs to return after having copied the map.
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Finding one of the suspects - Starry Skies, a ufologist.
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In fact I did this puzzle wrong first. It should have been from TALLEST to SHORTEST, but I didn't even pay attention. ;)
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Scooby and Shaggy admire the pizza (and are very disappointed that clues have priority).
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Play the arcade game to get a piece of the medallion.
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A "Simon Says" type puzzle - play a melody with the bottles.
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The exit menu
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We first met Joseph at his souvenir stand, here he's at his other shop. Is he capable of bilocation (and not just instant disappearance), or what? ;)
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I was disappointed with this memory minigame. It would have looked much more beautiful if the rugs remained on the stand once paired - it would allow having all patterns visible at one.
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Finally! The team managed to find Thelma.
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In this game we have, in fact, six clues. And, unfortunately, no descriptions of suspects.
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Starry looks quite cute as a defeated mummy. ;)
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The "gang" leaves to new adventures!
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