Wrestle Angels Survivor
Description
Wrestle Angels Survivor is a wrestling management simulation and a reboot of the long-dormant Wrestle Angels series. Eschewing the involved story modes of the later PC titles, Survivor focuses on the simulation and management elements and on individual wrestlers. The player takes the part of a wrestling association president, recruiting and training wrestlers, sending them to matches and other events, and even directing them during matches.
The main mode is the Association mode, where the player must build a team of wrestlers and their company from scratch. The player sets the number of rival associations, the length of the campaign in years, and the number of players -- much like Super Wrestle Angels up to four players can compete against each other to see who can build the top team.
The game is broken up into months, which each have an office/gym phase and an event phase. In the first phase, the player can recruit or retire wrestlers, schedule training and events, directly coach individual wrestlers, and do a variety of training and business-related tasks. In the event phase, the scheduled events are played out, including exhibition matches and tournaments, and each player can choose to either direct their wrestlers directly with a card-based battle system, or trust their training and put the battle on auto. Depending on the results of each match, the attributes and popularity of both the association and individual wrestlers will change.
Other modes allow the player to set up free matches of multiple types, including Exhibition, Tournament, and League, with any of the more than 70 wrestlers in the game. There is also a gallery mode where any of the event CG images seen in Association mode can be viewed.
Spellings
- レッスルエンジェルス サバイバー - Japanese spelling
Groups +
Credits (PlayStation 2 version)
106 People (104 developers, 2 thanks) · View all
Original Design and Supervision (原作・監修) |
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Producer (プロデューサー) |
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Main Character Design (メインキャラクターデザイン) |
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Assistant Character Design (アシスタントキャラクターデザイン) |
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Guest Character Design (ゲストキャラクターデザイン) |
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Reiko Kanamori (金森麗子) / Kasumi Tsuji (辻香澄) |
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Miki Shibata (芝田美紀) / Miki Akiyama (秋山美姫) |
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Sachiko Kanda (神田幸子) / Haruka Date (伊達遥) |
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Teddy Cat Hori (テディキャット堀) / Tsubasa Nomura (野村つばさ) |
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Shinobu Echigo (越後しのぶ) / Yuuka (優香) |
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Chizuru Nagahara (永原ちづる) / Sanae Katsuragi (葛城早苗) |
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Dolphin Hayase (ドルフィン早瀬) / Mizuki Tachibana (橘みずき) |
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Mimi Yoshihara (ミミ吉原) / Miyuki Sanada (真田美幸) |
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Toshimi Minami (南利美) / Natsuki Makabe (真壁那月) |
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Chiharu Murakami (村上千春) / Chiaki Murakami (村上千秋) |
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Blade Uehara (ブレード上原) / Nanashii Kamishio (神塩ナナシー) |
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Succubus Manabe (サキュバス真鍋) / Hikaru Sawazaki (沢崎光) |
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Satomi Kojima (小縞聡美) / Aya Enomoto (榎本綾) |
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Ogre Asahina (オーガ朝比奈) / RIKKA |
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[ full credits ] |
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Game added by j.raido 【雷堂嬢太朗】.
Game added March 24, 2013. Last modified March 4, 2023.